This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "dungeon2.h"
#include <bits/stdc++.h>
using namespace std;
vector<int> edge[210];
int par[210];
int edgeind[210][210];
bool back[210][210];
int nv;
void dfs(int x){
int en = edge[x].size();
for(int i=0; i<en; ++i){
if(edge[x][i]) continue;
Move(i+1, 2);
if(Color() == 2){
back[x][i] = 1;
Move(LastRoad(), 2);
} else if(Color() == 1){
++nv;
edge[x][i]=nv;
edge[nv].resize(NumberOfRoads());
edge[nv][LastRoad()-1]=x;
edgeind[x][nv]=i;
edgeind[nv][x]=LastRoad()-1;
par[nv]=x;
int my_v = nv;
dfs(my_v);
Move(edgeind[my_v][x]+1, 3);
} else if(Color() == 3){
Move(LastRoad(), 3);
}
}
}
int divisor;
void applyColor(int x){
for(int y : edge[x]){
if(par[y] == x){
Move(edgeind[x][y]+1, x/divisor%3 + 1);
applyColor(y);
Move(edgeind[y][x]+1, y/divisor%3 + 1);
}
}
for(int i=0; i<int(edge[x].size()); ++i) if(back[x][i]){
Move(i+1, x/divisor%3 + 1);
edge[x][i] += divisor * (Color()-1);
int c=Color();
Move(LastRoad(), c);
}
}
int dist[210][210];
int insp[210];
const int inf = 1e9;
void Inspect(int R)
{
nv = 1;
par[1] = -1;
edge[1].resize(NumberOfRoads());
dfs(1);
divisor=1; applyColor(1);
divisor=3; applyColor(1);
divisor=9; applyColor(1);
divisor=27; applyColor(1);
divisor=81; applyColor(1);
for(int i=1; i<=nv; ++i) for(int j=1; j<=nv; ++j){
if(i!=j) dist[i][j]=inf;
}
for(int i=1; i<=nv; ++i) for(int x:edge[i]) dist[i][x]=dist[x][i]=1;
for(int j=1; j<=nv; ++j)
for(int i=1; i<=nv; ++i)
for(int k=1; k<=nv; ++k)
dist[i][k]=min(dist[i][k], dist[i][j]+dist[j][k]);
for(int i=1; i<=nv; ++i) for(int j=i+1; j<=nv; ++j){
assert(dist[i][j]!=inf);
++insp[dist[i][j]];
}
for(int i=1; i<=R; ++i) Answer(i, insp[i]);
}
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