#include "game.h"
void initialize(int n) {
}
int hasEdge(int u, int v) {
if(u+1==v){
return 1;
}
return 0;
}
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
0 ms |
204 KB |
Output is correct |
2 |
Correct |
0 ms |
204 KB |
Output is correct |
3 |
Incorrect |
0 ms |
204 KB |
Output isn't correct |
4 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
0 ms |
204 KB |
Output is correct |
2 |
Correct |
0 ms |
204 KB |
Output is correct |
3 |
Incorrect |
0 ms |
204 KB |
Output isn't correct |
4 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
0 ms |
204 KB |
Output is correct |
2 |
Correct |
0 ms |
204 KB |
Output is correct |
3 |
Incorrect |
0 ms |
204 KB |
Output isn't correct |
4 |
Halted |
0 ms |
0 KB |
- |