#include "tetris.h"
#include <bits/stdc++.h>
using namespace std;
void init(int n) {
}
int position;
int rotation;
void new_figure(int figure_type) {
}
int get_position() {
return 0;
}
int get_rotation() {
return 1;
}
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
0 ms |
204 KB |
Game over! After 2 turns. |
2 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
1 ms |
204 KB |
Game over! After 3 turns. |
2 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
0 ms |
204 KB |
Game over! After 2 turns. |
2 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
1 ms |
204 KB |
Game over! After 3 turns. |
2 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
0 ms |
204 KB |
Game over! After 2 turns. |
2 |
Halted |
0 ms |
0 KB |
- |