Submission #443334

#TimeUsernameProblemLanguageResultExecution timeMemory
443334JvThunderDungeons Game (IOI21_dungeons)C++17
100 / 100
4197 ms699540 KiB
#include "dungeons.h" #include <bits/stdc++.h> #define fir first #define sec second typedef long long ll; using namespace std; int base = 8; const int nop = 3; const int noa = 24; const int sz = 400005; ll INF = 1e9+7; pair<ll,pair<ll,ll>> jump[sz][nop][noa]; ll add[sz]; int N; vector<int> S,P,W,L; void init(int n, vector<int> s, vector<int> p, vector<int> w, vector<int> l) { S = s; P = p; W = w; L = l; N = n; S.push_back(INF); P.push_back(INF); W.push_back(n); L.push_back(n); add[n] = 0; for(int i = n-1; i >= 0; i--) add[i] = add[W[i]] + S[i]; for(int a=0; a<nop; a++) { ll l = 1<<(base*a); ll r = 1<<(base*(a+1)); for(int i=0; i<=n; i++) { if ((l<S[i] && S[i]<r) || i==n) jump[i][a][0] = {L[i], {S[i], P[i]}}; else if (S[i]<=l) jump[i][a][0] = {W[i], {INF, S[i]}}; else jump[i][a][0] = {L[i], {INF, P[i]}}; } for(int b=1; b<noa; b++) { for (int i=0; i<=n; i++) { int j = i; ll min_S = INF, str_add = 0; for (int it=0; it<2; it++) { auto pr = jump[j][a][b-1]; min_S = min(min_S, pr.sec.fir - str_add); str_add += pr.sec.sec; j = pr.first; } jump[i][a][b] = {j, {min_S, str_add}}; } } } return; } ll simulate(int x, int z) { ll pos = x; ll str = z; for(int a=0; a<nop; a++) { ll l = 1<<(base*a); ll r = 1<<(base*(a+1)); while(pos!=N && l<=str && str<r) { for (int b=noa-1; b>=0; b--) { while(str < jump[pos][a][b].sec.fir && str+jump[pos][a][b].sec.sec < r) { str += jump[pos][a][b].sec.sec; pos = jump[pos][a][b].fir; } } if(pos!=N) { if(str>=S[pos]) str += S[pos], pos = W[pos]; else str += P[pos], pos = L[pos]; } } } str += add[pos]; return str; }
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