This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "dungeons.h"
#include <bits/stdc++.h>
#define fir first
#define sec second
typedef long long ll;
using namespace std;
int N;
vector<int> S,P,W,L;
int base = 2;
const int nop = 63;
const int noa = 25;
ll jump[nop][noa][50005]; // 8^b,2^jump,pos
ll add[nop][noa][50005];
ll diff[nop][noa][50005];
void init(int n, vector<int> s, vector<int> p, vector<int> w, vector<int> l)
{
S = s; P = p; W = w; L = l; N = n;
ll lim = 1;
for(int bit=0;bit<nop;bit++)
{
for(int i=0;i<n;i++)
{
if(s[i]<lim) add[bit][0][i] = s[i], jump[bit][0][i] = w[i];
else add[bit][0][i] = p[i], jump[bit][0][i] = l[i];
diff[bit][0][i] = add[bit][0][i]-s[i];
}
add[bit][0][n] = 0, jump[bit][0][n] = n, diff[bit][0][n] = 0;
for(int i=1;i<noa;i++)
{
for(int j=0;j<=n;j++)
{
ll nxt = jump[bit][i-1][j];
add[bit][i][j] = add[bit][i-1][j] + add[bit][i-1][nxt];
jump[bit][i][j] = jump[bit][i-1][nxt];
diff[bit][i][j] = max(diff[bit][i-1][j], add[bit][i-1][j]+diff[bit][i-1][nxt]);
}
}
lim *= base;
}
return;
}
ll simulate(int x, int z)
{
ll pos = x;
ll str = z;
ll lim = 1;
ll phase = 0;
while(pos!=N && phase<nop)
{
for(int i=noa-1;i>=0;i--)
{
if(str+diff[phase][i][pos]>=0 && S[jump[phase][i][pos]]>=lim) continue;
str += add[phase][i][pos];
pos = jump[phase][i][pos];
}
if(pos!=N)
{
if(str>=S[pos]) str += S[pos], pos = W[pos];
else str += P[pos], pos = L[pos];
}
phase++;
}
return str;
}
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