이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
//#pragma GCC optimize ("O3")
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
#define endl '\n'
const int DIM = 1E5+7;
const int INF = 1E9;
struct node{
ll x,y,r,pos;
} A[DIM];
int P[DIM],ans[DIM];
bool mc(const node &a,const node &b){
if (a.r==b.r){
return a.pos<b.pos;
}
return a.r>b.r;
}
bool can(const node &a,const node &b){
return (a.r+b.r)*(a.r+b.r)>=(a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y);
}
int n;
int solve(){
sort(A+1,A+1+n,mc);
for(int i = 1;i<=n;++i){
if (P[i])
continue;
P[i] = i;
ans[A[i].pos] = A[i].pos;
for(int j = i+1;j<=n;++j)
if (!P[j] && can(A[i],A[j]))
P[j] = i,ans[A[j].pos] = A[i].pos;
}
for(int i = 1;i<=n;++i)
cout<<ans[i]<<' ';
cout<<endl;
return 1;
}
void solve1(){
set<pair<ll,ll> > SL,SR;
sort(A+1,A+1+n,mc);
for(int i = 1;i<=n;++i){
SL.insert({A[i].x-A[i].r,i});
SR.insert({A[i].x+A[i].r,i});
}
for(int i = 1;i<=n;++i){
vector<int> V;
{
auto it = SL.lower_bound({A[i].x - A[i].r, 0});
while (it != SL.end() && it->first <= A[i].x + A[i].r) {
ans[A[it->second].pos] = A[i].pos;
V.push_back(it->second);
it = next(it);
}
}
{
auto it = SR.upper_bound({A[i].x+A[i].r,INF});
if (it!=SR.begin()){
it = prev(it);
while(1 && it->first>=A[i].x-A[i].r){
ans[A[it->second].pos] = A[i].pos;
V.push_back(it->second);
if (it==SR.begin())
break;
}
}
}
for(int i:V){
SL.erase({A[i].x-A[i].r,i});
SR.erase({A[i].x+A[i].r,i});
}
}
for(int i = 1;i<=n;++i)
cout<<ans[i]<<' ';
cout<<endl;
}
int main() {
ios_base::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
cin>>n;
for(int i = 1;i<=n;++i){
cin>>A[i].x>>A[i].y>>A[i].r;
A[i].pos = i;
}
if (n<=5000)
solve();
else
solve1();
return 0;
}
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