This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include "game.h"
#define inf 1000000007
#define mod 1000000007
#define rnd() rand_num()
#define bigrnd() dis(rand_num)
//#pragma GCC optimize("Ofast","inline","-ffast-math")
//#pragma GCC target("avx,sse2,sse3,sse4,mmx")
//#define int long long
using namespace std;
unsigned sed=std::chrono::system_clock::now().time_since_epoch().count();
mt19937 rand_num(sed);
uniform_int_distribution<long long> dis(0,inf);
template <typename T> void read(T &x){
x=0;char ch=getchar();int fh=1;
while (ch<'0'||ch>'9'){if (ch=='-')fh=-1;ch=getchar();}
while (ch>='0'&&ch<='9')x=x*10+ch-'0',ch=getchar();
x*=fh;
}
template <typename T> void write(T x) {
if (x<0) x=-x,putchar('-');
if (x>9) write(x/10);
putchar(x%10+'0');
}
template <typename T> void writeln(T x) {
write(x);
puts("");
}
int deg[1505];
void initialize(int n)
{
for(int i=0;i<n;++i)
deg[i]=i;
}
int hasEdge(int u,int v)
{
if(u>v) swap(u,v);
deg[v]--;
if(deg[v]==0) return 1;
else return 0;
}
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