This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include "simurgh.h"
template <class T> using Vec = std::vector<T>;
template <class F> struct RecLambda : private F {
explicit RecLambda(F&& f) : F(std::forward<F>(f)) {}
template <class... Args> decltype(auto) operator() (Args&&...args) const {
return F::operator()(*this, std::forward<Args>(args)...);
}
};
Vec<int> find_roads(int n, Vec<int> a, Vec<int> b) {
const int m = (int) a.size();
Vec<Vec<std::pair<int, int>>> graph(n);
for (int i = 0; i < m; ++i) {
graph[a[i]].emplace_back(b[i], i);
graph[b[i]].emplace_back(a[i], i);
}
Vec<int> depth(n, -1), pedge(n, -1);
depth[0] = 0;
RecLambda([&](auto&& dfs, const int u) -> void {
for (const auto [v, e] : graph[u]) {
if (e == pedge[u]) continue;
if (depth[v] == -1) {
depth[v] = depth[u] + 1;
pedge[v] = e;
dfs(v);
}
}
})(0);
for (int i = 0; i < m; ++i) {
if (depth[a[i]] > depth[b[i]]) {
std::swap(a[i], b[i]);
}
}
Vec<int> type(m);
std::set<int> tree;
for (int u = 1; u < n; ++u) {
tree.insert(pedge[u]);
}
const int tree_cnt = count_common_roads(Vec<int>(tree.begin(), tree.end()));
for (int e = 0; e < m; ++e) {
if (tree.find(e) != tree.end()) continue;
Vec<int> done, same, dif;
for (int u = b[e]; u != a[e];) {
const int f = pedge[u];
if (type[f] == 0) {
tree.erase(f);
tree.insert(e);
const int tmp = count_common_roads(Vec<int>(tree.begin(), tree.end()));
tree.erase(e);
tree.insert(f);
if (tmp != tree_cnt) {
type[e] = (tmp > tree_cnt ? 1 : -1);
dif.push_back(f);
} else {
same.push_back(f);
}
(tmp == tree_cnt ? same : dif).push_back(f);
} else {
done.push_back(f);
}
u = a[f];
}
if (same.empty() and dif.empty()) continue;
if (type[e] == 0) {
if (done.empty()) {
type[e] = -1;
} else {
const int f = done[0];
tree.erase(f);
tree.insert(e);
const int tmp = count_common_roads(Vec<int>(tree.begin(), tree.end()));
tree.erase(e);
tree.insert(f);
type[e] = type[f] * (tmp == tree_cnt ? 1 : -1);
}
}
for (const int f : same) {
type[f] = type[e];
}
for (const int f : dif) {
type[f] = type[e] * -1;
}
}
for (const int e : tree) {
if (type[e] == 0) {
type[e] = 1;
}
}
const auto count = [&](const Vec<int>& vec) {
if (vec.empty()) {
return 0;
}
Vec<char> used(n);
for (const int e : vec) {
used[b[e]] = true;
}
Vec<int> ask = vec;
int cnt = 0;
for (int u = 1; u < n; ++u) {
if (!used[u]) {
ask.push_back(pedge[u]);
cnt += (type[pedge[u]] == 1);
}
}
const int ret = count_common_roads(ask) - cnt;
for (const int e : vec) {
used[b[e]] = false;
}
return ret;
};
for (int u = 0; u < n; ++u) {
std::set<int> remain;
for (const auto [v, e] : graph[u]) {
if (b[e] == v and type[e] == 0) {
remain.insert(e);
}
}
const int all = count(Vec<int>(remain.begin(), remain.end()));
for (int step = 0; step < all; ++step) {
Vec<int> cand(remain.begin(), remain.end());
while (cand.size() > 1) {
const int mid = (int) cand.size() / 2;
Vec<int> left(cand.begin(), cand.begin() + mid);
Vec<int> right(cand.begin() + mid, cand.end());
if (count(left) > 0) {
cand = std::move(left);
} else {
cand = std::move(right);
}
}
const int e = cand[0];
type[e] = 1;
remain.erase(e);
}
for (const int e : remain) {
type[e] = -1;
}
}
Vec<int> ret;
for (int i = 0; i < m; ++i) {
if (type[i] == 1) {
ret.push_back(i);
}
}
return ret;
}
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