Submission #402678

#TimeUsernameProblemLanguageResultExecution timeMemory
402678ACmachineCave (IOI13_cave)C++17
100 / 100
1121 ms456 KiB
#include "cave.h" #include <bits/stdc++.h> using namespace std; #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> using namespace __gnu_pbds; template<typename T> using ordered_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>; template<typename T, typename U> using ordered_map = tree<T, U, less<T>, rb_tree_tag, tree_order_statistics_node_update>; typedef long long ll; typedef long double ld; typedef pair<int,int> pii; typedef pair<ll,ll> pll; typedef vector<int> vi; typedef vector<ll> vll; #define FOR(i,j,k,in) for(int i=(j); i < (k);i+=in) #define FORD(i,j,k,in) for(int i=(j); i >=(k);i-=in) #define REP(i,b) FOR(i,0,b,1) #define REPD(i,b) FORD(i,b,0,1) #define pb push_back #define mp make_pair #define ff first #define ss second #define all(x) begin(x), end(x) #define MANY_TESTS int tcase; cin >> tcase; while(tcase--) const double EPS = 1e-9; const int MOD = 1e9+7; const ll INFF = 1e18; const int INF = 1e9; const ld PI = acos((ld)-1); const vi dy = {1, 0, -1, 0, -1, 1, 1, -1}; const vi dx = {0, 1, 0, -1, -1, 1, -1, 1}; void DBG(){cout << "]" << endl;} template<typename T, typename ...U> void DBG(const T& head, const U... args){ cout << head << "; "; DBG(args...); } #define dbg(...) cout << "Line(" << __LINE__ << ") -> [" << #__VA_ARGS__ << "]: [", DBG(__VA_ARGS__); #define chk() cout << "Check at line(" << __LINE__ << ") hit." << endl; template<class T, unsigned int U> ostream& operator<<(ostream& out, const array<T, U> &v){out << "["; REP(i, U) out << v[i] << ", "; out << "]"; return out;} template <class T, class U> ostream& operator<<(ostream& out, const pair<T, U> &par) {out << "[" << par.first << ";" << par.second << "]"; return out;} template <class T> ostream& operator<<(ostream& out, const set<T> &cont) { out << "{"; for( const auto &x:cont) out << x << ", "; out << "}"; return out; } template <class T, class U> ostream& operator<<(ostream& out, const map<T, U> &cont) {out << "{"; for( const auto &x:cont) out << x << ", "; out << "}"; return out; } template<class T> ostream& operator<<(ostream& out, const vector<T> &v){ out << "["; REP(i, v.size()) out << v[i] << ", "; out << "]"; return out;} template<class T> istream& operator>>(istream& in, vector<T> &v){ for(auto &x : v) in >> x; return in; } void exploreCave(int n) { vector<int> s(n); // correct stav switchu vector<int> d(n); // ku ktoremu switchu je door i; Potom sprav inverse permutaciu!!! auto solve = [&](int ind){ vector<int> f(n, 1); auto fix = [&](){ REP(i, ind){ f[d[i]] = s[d[i]]; } }; auto go = [&](){ int *p = &f[0]; return tryCombination(p); }; auto get_state = [&](){ int res = go(); int state = ((res > ind || res == -1) ? 1 : 0); return state; }; fix(); int state = get_state(); int l = 0; int r = n; while((r - l) > 1){ int mid = (l + r) >> 1; REP(i, n){ if(i >= l && i < mid) f[i] = 0; else f[i] = 1; } fix(); int nstate = get_state(); if(nstate == state){ l = mid; } else{ r = mid; } } d[ind] = l; if(state == 1) s[l] = 1; else s[l] = 0; }; REP(i, n) solve(i); vector<int> inverse_d(n); REP(i, n){ inverse_d[d[i]] = i; } int* p0 = &s[0]; int* p1 = &inverse_d[0]; answer(p0, p1); }
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