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#include <bits/stdc++.h>
using namespace std;
template <typename A, typename B> string to_string(pair<A, B> p);
template <typename A, typename B, typename C> string to_string(tuple<A, B, C> p);
template <typename A, typename B, typename C, typename D> string to_string(tuple<A, B, C, D> p);
string to_string(const string &s)
{
return '"' + s + '"';
}
string to_string(const char *s)
{
return to_string((string)s);
}
string to_string(bool b)
{
return (b ? "true" : "false");
}
// string to_string(vector<bool> v)
// {
// bool first = true;
// string res = "{";
// for (int i = 0; i < static_cast<int>(v.size()); i++)
// {
// if (!first)
// {
// res += ", ";
// }
// first = false;
// res += to_string(v[i]);
// }
// res += "}";
// return res;
// }
template <size_t N> string to_string(bitset<N> v)
{
string res = "";
for (size_t i = 0; i < N; i++)
{
res += static_cast<char>('0' + v[i]);
}
return res;
}
template <typename A> string to_string(A v)
{
bool first = true;
string res = "{";
for (const auto &x : v)
{
if (!first)
{
res += ", ";
}
first = false;
res += to_string(x);
}
res += "}";
return res;
}
template <typename A, typename B> string to_string(pair<A, B> p)
{
return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";
}
template <typename A, typename B, typename C> string to_string(tuple<A, B, C> p)
{
return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ")";
}
template <typename A, typename B, typename C, typename D> string to_string(tuple<A, B, C, D> p)
{
return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ", " +
to_string(get<3>(p)) + ")";
}
void dbg_out()
{
cout << endl;
}
template <typename Head, typename... Tail> void dbg_out(Head H, Tail... T)
{
cout << " " << to_string(H);
dbg_out(T...);
}
#define FAST_IO \
ios_base::sync_with_stdio(false); \
cin.tie(NULL); \
cout.tie(NULL);
#define dbg(...) cout << "[" << #__VA_ARGS__ << "]:", dbg_out(__VA_ARGS__)
#define edl() cout << endl;
#define rep(i, a, b) for (int i = a; i < b; i++)
#define all(x) x.begin(), x.end()
#define rall(x) x.rbegin(), x.rend()
#define pb push_back
#define pf push_front
#define F first
#define S second
#define max_self(x, y) x = max(x, y)
#define min_self(x, y) x = min(x, y)
typedef long long ll;
ll const INF = 2147483647, R_INF = 9223372036854775807, MOD = 1e9 + 7;
// const int mxN =
const int MAX_N = 500;
vector<int> adj[MAX_N];
int prv;
int start(int N, bool A[MAX_N][MAX_N])
{
rep(i, 0, MAX_N) rep(j, 0, MAX_N) if (A[i][j]) adj[i].pb(j);
return 0;
}
int nextMove(int R)
{
vector<bool> vis(MAX_N);
vis[prv] = true;
queue<pair<int, int>> q;
for (int u : adj[prv])
{
q.push({u, u});
vis[u] = true;
}
while (!q.empty())
{
auto cur = q.front();
q.pop();
if (cur.F == R)
return prv = cur.S;
for (int u : adj[cur.F])
{
if (vis[u])
continue;
vis[u] = true;
q.push({u, cur.S});
}
}
assert(false);
}
/*
*/
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