# |
Submission time |
Handle |
Problem |
Language |
Result |
Execution time |
Memory |
396582 |
2021-04-30T10:30:38 Z |
MarcoMeijer |
Flood (IOI07_flood) |
C++14 |
|
343 ms |
29348 KB |
#include <bits/stdc++.h>
using namespace std;
// macros
typedef long long ll;
typedef long double ld;
typedef pair<int, int> ii;
typedef pair<ll, ll> lll;
typedef tuple<int, int, int> iii;
typedef vector<int> vi;
typedef vector<ii> vii;
typedef vector<iii> viii;
typedef vector<ll> vll;
typedef vector<lll> vlll;
#define REP(a,b,c) for(int a=int(b); a<int(c); a++)
#define RE(a,c) REP(a,0,c)
#define RE1(a,c) REP(a,1,c+1)
#define REI(a,b,c) REP(a,b,c+1)
#define REV(a,b,c) for(int a=int(c-1); a>=int(b); a--)
#define FOR(a,b) for(auto& a : b)
#define all(a) a.begin(), a.end()
#define INF 1e18
#define EPS 1e-9
#define pb push_back
#define popb pop_back
#define fi first
#define se second
mt19937_64 rng(chrono::steady_clock::now().time_since_epoch().count());
// input
template<class T> void IN(T& x) {cin >> x;}
template<class H, class... T> void IN(H& h, T&... t) {IN(h); IN(t...); }
// output
template<class T1, class T2> void OUT(const pair<T1,T2>& x);
template<class T> void OUT(const vector<T>& x);
template<class T> void OUT(const T& x) {cout << x;}
template<class H, class... T> void OUT(const H& h, const T&... t) {OUT(h); OUT(t...); }
template<class T1, class T2> void OUT(const pair<T1,T2>& x) {OUT(x.fi,' ',x.se);}
template<class T> void OUT(const vector<T>& x) {RE(i,x.size()) OUT(i==0?"":" ",x[i]);}
template<class... T> void OUTL(const T&... t) {OUT(t..., "\n"); }
template<class H> void OUTLS(const H& h) {OUTL(h); }
template<class H, class... T> void OUTLS(const H& h, const T&... t) {OUT(h,' '); OUTLS(t...); }
// dp
template<class T> bool ckmin(T&a, T&b) { bool bl = a > b; a = min(a,b); return bl;}
template<class T> bool ckmax(T&a, T&b) { bool bl = a < b; a = max(a,b); return bl;}
void program();
int main() {
ios_base::sync_with_stdio(false);
cin.tie(NULL);
cout.tie(NULL);
program();
}
//===================//
// begin program //
//===================//
const int MX = 3e5;
const int N = (1<<17);
int n, w;
int x[MX], y[MX], a[MX], b[MX];
bitset<MX> isVertical;
int wallDir[MX][4]; // 0=up 1=right 2=down 3=left
int cwDir[4] = {1,1,0,0};
int ccwDir[4] = {0,0,1,1};
int waterSide[MX][2];
vi wallAdj[MX];
bitset<MX> used;
vi oneWaterSide;
vi answer;
vii futureWaterSide;
void setWaterSide(int x, int v);
void goClockWise(int point, int dir) {
while(true) {
dir++;
if(dir == 4) dir = 0;
if(wallDir[point][dir] != -1) {
setWaterSide(wallDir[point][dir], ccwDir[dir]);
return;
}
}
}
void goCounterClockWise(int point, int dir) {
while(true) {
dir--;
if(dir == -1) dir = 3;
if(wallDir[point][dir] != -1) {
setWaterSide(wallDir[point][dir], cwDir[dir]);
return;
}
}
}
void setWaterSide(int i, int v) {
if(waterSide[i][v]) return;
waterSide[i][v] = 1;
if(v) {
FOR(u,wallAdj[i])
setWaterSide(u,0);
wallAdj[i].clear();
}
int cnt = waterSide[i][0] + waterSide[i][1];
if(!used[i]) {
if(cnt == 1) oneWaterSide.pb(i);
if(cnt == 2) {
answer.pb(i);
used[i] = 1;
}
}
if(isVertical[i]) {
if(v) {
goClockWise (b[i],0);
goCounterClockWise(a[i],2);
} else {
goClockWise (a[i],2);
goCounterClockWise(b[i],0);
}
} else {
if(v) {
goClockWise (a[i],1);
goCounterClockWise(b[i],3);
} else {
goClockWise (b[i],3);
goCounterClockWise(a[i],1);
}
}
}
// wall adj
int SEG[N*2], LAZ[N*2];
void setSeg(int i, int j, int v, int lazy=-1, int l=0, int r=N-1, int p=1) {
SEG[p] = lazy == -1 ? SEG[p] : lazy;
LAZ[p] = lazy == -1 ? LAZ[p] : lazy;
if(j < l || i > r) return;
if(i <= l && j >= r) {
SEG[p] = v;
LAZ[p] = v;
return;
}
int m=(l+r)/2;
setSeg(i,j,v,LAZ[p],l ,m,p*2 );
setSeg(i,j,v,LAZ[p],m+1,r,p*2+1);
LAZ[p] = -1;
SEG[p] = min(SEG[p*2], SEG[p*2+1]);
}
int getSeg(int i, int j, int lazy=-1, int l=0, int r=N-1, int p=1) {
SEG[p] = lazy == -1 ? SEG[p] : lazy;
LAZ[p] = lazy == -1 ? LAZ[p] : lazy;
if(j < l || i > r) return 1e9;
if(i <= l && j >= r) return SEG[p];
int m=(l+r)/2;
int a=getSeg(i,j,LAZ[p],l ,m,p*2 );
int b=getSeg(i,j,LAZ[p],m+1,r,p*2+1);
LAZ[p] = -1;
return min(a,b);
}
void fillWallAdjVert() {
RE(i,N*2) SEG[i] = LAZ[i] = -1;
vii verticalWalls;
RE(i,w) if(isVertical[i]) verticalWalls.pb({x[a[i]], i});
sort(all(verticalWalls));
FOR(p,verticalWalls) {
int wall = p.se;
int y1 = y[a[wall]];
int y2 = y[b[wall]] - 1;
int prev = getSeg(y1,y2);
if(prev == -1) {
// this wall is connected to the outside
futureWaterSide.pb({wall,0});
} else {
// if the right side of the prev wall is filled with water, this wall will also be filled with water
wallAdj[prev].pb(wall);
}
setSeg(y1,y2,wall);
}
}
void fillWallAdjHor() {
RE(i,N*2) SEG[i] = LAZ[i] = -1;
vii horizontalWalls;
RE(i,w) if(!isVertical[i]) horizontalWalls.pb({y[a[i]], i});
sort(all(horizontalWalls));
FOR(p,horizontalWalls) {
int wall = p.se;
int x1 = x[a[wall]];
int x2 = x[b[wall]] - 1;
int prev = getSeg(x1,x2);
if(prev == -1) {
// this wall is connected to the outside
futureWaterSide.pb({wall,0});
} else {
// if the right side of the prev wall is filled with water, this wall will also be filled with water
wallAdj[prev].pb(wall);
}
setSeg(x1,x2,wall);
}
}
void program() {
IN(n);
RE(i,n) IN(x[i],y[i]);
IN(w);
RE(i,w) IN(a[i],b[i]), a[i]--, b[i]--;
// coördinate compression
vi difX, difY;
RE(i,n) difX.pb(x[i]);
RE(i,n) difY.pb(y[i]);
sort(all(difX)); sort(all(difY));
RE(i,n) x[i] = lower_bound(all(difX), x[i]) - difX.begin();
RE(i,n) y[i] = lower_bound(all(difY), y[i]) - difY.begin();
difX.clear();
difY.clear();
// make the walls only go in increasing x or y
RE(i,w) if(x[a[i]] > x[b[i]] || y[a[i]] > y[b[i]]) swap(a[i], b[i]);
// fill points direction
// 0=up 1=right 2=down 3=left
RE(i,w) if(x[a[i]] == x[b[i]]) isVertical[i] = 1;
RE(i,n) RE(j,4) wallDir[i][j] = -1;
RE(i,w) {
if(isVertical[i]) {
wallDir[a[i]][2] = i;
wallDir[b[i]][0] = i;
} else {
wallDir[a[i]][1] = i;
wallDir[b[i]][3] = i;
}
}
fillWallAdjVert();
fillWallAdjHor();
// initial state
FOR(p,futureWaterSide) setWaterSide(p.fi,p.se);
futureWaterSide.clear();
while(!oneWaterSide.empty()) {
vi next;
FOR(i,oneWaterSide) {
if(!used[i]) next.pb(i);
used[i] = 1;
}
oneWaterSide.clear();
FOR(i,next) {
setWaterSide(i,0);
setWaterSide(i,1);
}
}
OUTL(answer.size());
FOR(i,answer) OUTL(i+1);
}
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
6 ms |
9420 KB |
Output is correct |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
6 ms |
9420 KB |
Output is correct |
2 |
Correct |
6 ms |
9420 KB |
Output is correct |
3 |
Correct |
5 ms |
9420 KB |
Output is correct |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
7 ms |
9468 KB |
Output is correct |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
6 ms |
9420 KB |
Output is correct |
2 |
Correct |
7 ms |
9420 KB |
Output is correct |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
6 ms |
9420 KB |
Output is correct |
2 |
Correct |
6 ms |
9420 KB |
Output is correct |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
7 ms |
9420 KB |
Output is correct |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
7 ms |
9420 KB |
Output is correct |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
7 ms |
9420 KB |
Output is correct |
2 |
Correct |
9 ms |
9524 KB |
Output is correct |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
7 ms |
9420 KB |
Output is correct |
2 |
Correct |
9 ms |
9420 KB |
Output is correct |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
43 ms |
11172 KB |
Output is correct |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
169 ms |
18192 KB |
Output is correct |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
171 ms |
16860 KB |
Output is correct |
2 |
Correct |
324 ms |
20044 KB |
Output is correct |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
271 ms |
18552 KB |
Output is correct |
2 |
Correct |
343 ms |
19080 KB |
Output is correct |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
321 ms |
20092 KB |
Output is correct |
2 |
Correct |
236 ms |
29348 KB |
Output is correct |