Submission #393944

#TimeUsernameProblemLanguageResultExecution timeMemory
393944KhaledFarhatSkyscraper (JOI16_skyscraper)C++14
100 / 100
108 ms20268 KiB
#include <bits/stdc++.h> using namespace std; const int MOD = 1000000007; int dp[105][105][1005][4]; int Add(int x, int y) { return (x + y) % MOD; } void Increase(int& x, int y) { x = Add(x, y); } int Multiply(int x, int y) { return 1LL * x * y % MOD; } int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); int n, L; cin >> n >> L; vector<int> a(n + 1); for (int i = 1; i <= n; ++i) { cin >> a[i]; } sort(a.begin() + 1, a.end()); dp[2][1][0][0] = (n > 2); // middle dp[2][1][0][1] = 1; // left dp[2][1][0][2] = 1; // right dp[2][1][0][3] = (n == 1); // both for (int i = 2; i <= n; ++i) { int delta = a[i] - a[i - 1]; for (int components = 1; components < i; ++components) { for (int balance = 0; balance <= L; ++balance) { for (int flag = 0; flag <= 3; ++flag) { if (dp[i][components][balance][flag] == 0) { continue; } int totalBorders = components * 2 - (flag & 1) - ((flag & 2) > 0); if ((flag & 1) == 0) { // place at the left side of the first component int newBalance = balance + totalBorders * delta; if (newBalance <= L) { Increase(dp[i + 1][components][newBalance][flag | 1], dp[i][components][balance][flag]); } // create a new component at the left side newBalance = balance + totalBorders * delta; if (newBalance <= L) { Increase(dp[i + 1][components + 1][newBalance][flag | 1], dp[i][components][balance][flag]); } } if ((flag & 2) == 0) { // place at the right side of the last component int newBalance = balance + totalBorders * delta; if (newBalance <= L) { Increase(dp[i + 1][components][newBalance][flag | 2], dp[i][components][balance][flag]); } // create a new component at the right side newBalance = balance + totalBorders * delta; if (newBalance <= L) { Increase(dp[i + 1][components + 1][newBalance][flag | 2], dp[i][components][balance][flag]); } } // create a new component int newBalance = balance + totalBorders * delta; int validPositions = (components + 1) - (flag & 1) - ((flag & 2) > 0); if (newBalance <= L) { Increase(dp[i + 1][components + 1][newBalance][flag], Multiply(validPositions, dp[i][components][balance][flag])); } // append to the left side of a component newBalance = balance + totalBorders * delta; validPositions = components - (flag & 1); if (newBalance <= L) { Increase(dp[i + 1][components][newBalance][flag], Multiply(validPositions, dp[i][components][balance][flag])); } // append to the right side of a component newBalance = balance + totalBorders * delta; validPositions = components - ((flag & 2) > 0); if (newBalance <= L) { Increase(dp[i + 1][components][newBalance][flag], Multiply(validPositions, dp[i][components][balance][flag])); } // merge two components newBalance = balance + totalBorders * delta; validPositions = components - 1; if (newBalance <= L) { Increase(dp[i + 1][components - 1][newBalance][flag], Multiply(validPositions, dp[i][components][balance][flag])); } } } } } int answer = 0; for (int balance = 0; balance <= L; ++balance) { Increase(answer, dp[n + 1][1][balance][3]); } cout << answer; return 0; }
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