이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
//Never stop trying
#include "bits/stdc++.h"
using namespace std;
#define boost ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0)
typedef long long ll;
typedef string str;
typedef long double ld;
typedef pair<int, int> pi;
#define fi first
#define se second
typedef vector<int> vi;
typedef vector<pi> vpi;
#define pb push_back
#define eb emplace_back
#define sz(x) (int)x.size()
#define all(x) begin(x), end(x)
#define rall(x) rbegin(x), rend(x)
#define endl "\n"
#define FOR(i,a,b) for (int i = (a); i < (b); ++i)
#define ROF(i,a,b) for (int i = (b)-1; i >= (a); --i)
const int MOD = 1e9 + 7; //998244353
const ll INF = 1e18;
const int MX = 1500 + 10;
const int nx[4] = {0, 0, 1, -1}, ny[4] = {1, -1, 0, 0}; //right left down up
template<class T> using V = vector<T>;
template<class T> bool ckmin(T& a, const T& b) { return a > b ? a = b, 1 : 0; }
template<class T> bool ckmax(T& a, const T& b) { return a < b ? a = b, 1 : 0; }
ll cdiv(ll a, ll b) { return a / b + ((a ^ b) > 0 && a % b); } // divide a by b rounded up
//constexpr int log2(int x) { return 31 - __builtin_clz(x); } // floor(log2(x))
mt19937 rng(chrono::system_clock::now().time_since_epoch().count());
//mt19937_64 rng(chrono::system_clock::now().time_since_epoch().count());
ll random(ll a, ll b){
return a + rng() % (b - a + 1);
}
#ifndef LOCAL
#define cerr if(false) cerr
#endif
#define dbg(x) cerr << #x << " : " << x << endl;
#define dbgs(x,y) cerr << #x << " : " << x << " / " << #y << " : " << y << endl;
#define dbgv(v) cerr << #v << " : " << "[ "; for(auto it : v) cerr << it << ' '; cerr << ']' << endl;
#define here() cerr << "here" << endl;
void IO() {
#ifdef LOCAL
freopen("input.txt", "r", stdin);
freopen("output.txt", "w", stdout);
#endif
}
/////////////////////////ONLY CLEAN CODES ALLOWED/////////////////////////
//full solution
#ifndef LOCAL
#include "game.h"
#endif
int N;
int R[MX]; //Representative
vi vec[MX]; //Sets
int S[MX][MX]; // #Connections
void initialize(int N){
::N=N;
FOR(i,0,N){
R[i]=i;
vec[i].pb(i);
FOR(j,0,N) S[i][j]=1;
}
}
void join(int u, int v){
if(sz(vec[v])>sz(vec[u])) swap(u,v);
for(auto i: vec[v]){
vec[u].pb(i);
R[i]=u;
}
FOR(i,0,N) S[u][i]=S[i][u]=S[u][i]+S[v][i];
}
int hasEdge(int u, int v){
v=R[v]; u=R[u];
assert(u!=v);
if(S[u][v]>1){
S[u][v]--;
S[v][u]--;
return 0;
}
join(u,v);
return 1;
}
#ifdef LOCAL
int main() {
boost; IO();
cin>>N;
vpi vec;
FOR(i,0,N) FOR(j,i+1,N) vec.eb(i,j);
random_shuffle(all(vec));
initialize(N);
for(auto x: vec)
cout << x.fi << ' ' << x.se << ' ' << hasEdge(x.fi,x.se) << endl;
return 0;
}
#endif
//Change your approach
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