이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include "paint.h"
#include <bits/stdc++.h>
using namespace std;
#define X first
#define Y second
#define mp make_pair
#define pb push_back
typedef long long ll;
typedef pair <int, int> pii;
typedef pair <int, pii> pip;
typedef pair <pii, int> ppi;
typedef pair <ll, ll> pll;
const int INF=0x3f3f3f3f;
const int N=1e5+5;
const int M=5e4+5;
int n, m, k;
vector <int> boja[M];
vector <int> dp[N];
int maxi[N];
int res[N];
deque <int> Q;
int minimumInstructions( int NN, int MM, int KK, vector<int> C, vector<int> A, vector<vector<int> > B) {
n=NN; m=MM; k=KK;
for (int i=0; i<m; ++i) {
for (int x:B[i]) boja[x].pb(i);
}
for (int i=0; i<n; ++i) if (boja[C[i]].empty()) return -1;
dp[n-1].resize((int)boja[C[n-1]].size(), 1);
for (int i=n-2; i>=0; --i) {
int x=C[i], y=C[i+1];
dp[i].resize(boja[x].size(), 1);
int ind=0;
for (int j=0; j<(int)boja[x].size(); ++j) {
while (ind<(int)boja[y].size() && boja[y][ind]<=boja[x][j]) ++ind;
if (boja[x][j]==m-1) dp[i][j]=boja[y][0]==0 ? dp[i+1][0]+1 : 1;
else if (ind!=(int)boja[y].size() && boja[y][ind]==boja[x][j]+1) dp[i][j]=max(dp[i][j], dp[i+1][ind]+1);
maxi[i]=max(maxi[i], dp[i][j]);
}
// printf("i: %d, maxi: %d\nradnici: ", i, maxi[i]);
// for (int a:boja[x]) printf("%d ", a);
// printf("\ndp: ");
// for (int a:dp[i]) printf("%d ", a);
// printf("\n\n");
}
res[0]=maxi[0]>=m ? 1 : INF;
for (int i=1; i<=n-m; ++i) {
res[i]=INF;
for (int j=max(i-m, 0); j<i; ++j) res[i]=min(res[i], res[j]+1);
}
// res[0]=maxi[0]>=m ? 1 : INF;
// Q.pb(0);
// for (int i=1; i<=n-m; ++i) {
// res[i]=INF;
// if (maxi[i]>=m && !Q.empty()) {
// res[i]=res[Q.front()]+1;
// while (!Q.empty() && res[i]<=res[Q.back()]) Q.pop_back();
// Q.pb(i);
// }
// if (Q.front()==i-m) Q.pop_front();
// }
return res[n-m]>=INF ? -1 : res[n-m];
}
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