Submission #377861

#TimeUsernameProblemLanguageResultExecution timeMemory
377861SavicSSavez (COCI15_savez)C++14
120 / 120
696 ms39532 KiB
#include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> #include <bits/stdc++.h> #define fi first #define se second #define pb push_back #define sz(a) (int)a.size() #define all(a) a.begin(), a.end() #define rall(a) a.rbegin(), a.rend() #define ff(i,a,b) for(int i=a;i<=b;i++) #define fb(i,b,a) for(int i=b;i>=a;i--) using namespace std; using namespace __gnu_pbds; typedef long long ll; typedef pair<int,int> pii; const int maxn = 2000005; const int inf = 1e9 + 5; template<typename T> using ordered_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>; // os.order_of_key(k) the number of elements in the os less than k // *os.find_by_order(k) print the k-th smallest number in os(0-based) int n; ll dp[maxn]; const ll mod = 1e9 + 9; ll add(ll a, ll b){ return (a + b) % mod; } ll sub(ll a, ll b){ return (a - b + mod) % mod; } ll mul(ll a, ll b){ return (a * b) % mod; } ll power(ll a, ll b){ if(!b)return 1; ll pola = power(a, b / 2); pola = mul(pola, pola); if(b % 2)pola = mul(pola, a); return pola; } ll inv(ll a){ return power(a, mod - 2); } const int p = 67; ll pw[maxn]; ll invz[maxn]; ll hsh[maxn]; ll get(int l, int r){ if(l > r)return 0; return mul(sub(hsh[r], hsh[l - 1]), invz[l - 1]); } map<ll,ll> kol; int main() { ios::sync_with_stdio(false); cout.tie(nullptr); cin.tie(nullptr); cin >> n; pw[0] = 1; ff(i,1,maxn - 1)pw[i] = mul(pw[i - 1], p); invz[0] = 1; ff(i,1,maxn - 1)invz[i] = mul(invz[i - 1], inv(p)); ff(i,1,n){ string s; cin >> s; // ja bi trebao da hasujem i u nekoj mapi da cuvaj za vrednost hasha max dp do njega int len = sz(s); s = ' ' + s; ff(j,1,len)hsh[j] = add(hsh[j - 1], mul(pw[j - 1], (s[j] - 'A' + 1))); dp[i] = 1; ff(j,1,len){ ll a = hsh[j]; ll b = get(len - j + 1, len); if(a == b)dp[i] = max(dp[i], kol[a] + 1); } kol[hsh[len]] = max(kol[hsh[len]], dp[i]); } ll rez = 0; ff(i,1,n)rez = max(rez, dp[i]); cout << rez << endl; return 0; } /** 5 A B AA BBB AAA // probati bojenje sahovski ili slicno **/
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