#include<bits/stdc++.h>
using namespace std;
#include "Alicelib.h"
#include "Boblib.h"
void Alice( int N, int M, int A[], int B[] ) {
if (N <= 2) {
InitG(N, M);
for (int i = 0; i < M; i++) MakeG(i, A[i], B[i]);
return ;
}
vector<pair<int,int>> edges;
for (int i = 0; i < M; i++) edges.emplace_back(A[i], B[i]);
for (int i = 0; i < N; i++) {
for (int j = 0; j < 10; j++) if ((i + 1) >> j & 1) edges.emplace_back(N + j, i);
}
for (int i = 0; i < N; i++) {
edges.emplace_back(N + 11, i);
}
for (int i = 1; i <= 10; i++) edges.emplace_back(N + i - 1, N + i);
InitG(N + 12, (int) edges.size());
for (int i = 0; i < (int) edges.size(); i++) MakeG(i, edges[i].first, edges[i].second);
}
/*
void Bob( int V, int U, int C[], int D[] ) {
if (V <= 2) {
InitMap(V, U);
for (int i = 0; i < U; i++) MakeMap(i, C[i], D[i]);
return ;
}
vector<pair<int,int>> edges;
vector<int> cnt(V);
vector<vector<int>> g(V);
for (int i = 0; i < U; i++) {
++cnt[C[i]], ++cnt[D[i]];
g[C[i]].push_back(D[i]);
g[D[i]].push_back(C[i]);
}
int pos = max_element(cnt.begin(), cnt.end()) - cnt.begin();
assert(cnt[pos] == V - 12);
vector<bool> old(V);
for (auto& u : g[pos]) {
old[u] = true;
}
vector<int> bit(10, -1);
for (int i = 0; i < V; i++) {
if (i != pos && !old[i]) {
if ((int) g[i].size() == 1) continue;
int num = 0;
for (auto& u : g[i]) {
if (!old[u]) {
++num;
}
}
if (num == 1) {
assert(bit[0] == -1);
bit[0] = i;
}
}
}
for (int i = 1; i < 10; i++) {
old[bit[i-1]] = true;
for (auto& to : g[bit[i-1]]) {
if (!old[to]) {
bit[i] = to;
break;
}
}
assert(bit[i] != -1);
}
vector<int> p(V);
for (int i = 0; i < 10; i++) old[bit[i]] = false;
for (int i = 0; i < 10; i++) {
for (auto& u : g[bit[i]]) {
p[u] |= 1 << i;
}
}
for (int i = 0; i < V; i++) {
if (old[i]) {
for (auto& u : g[i]) {
if (old[u] && p[i] < p[u]) edges.emplace_back(p[i] - 1, p[u] - 1);
}
}
}
InitMap(V - 12, (int) edges.size());
for (auto&x : edges) MakeMap(x.first, x.second);
}
*/
/*int main() {
ios::sync_with_stdio(false);
cin.tie(0);
int n = 100;
int* a = paint(n);
//for (int i = 0; i <= n; i++) cout << a[i] <<" ";cout << endl;
mt19937 rgn(chrono::steady_clock::now().time_since_epoch().count());
for (int i = 0; i < 7; i++) {
int pos = rgn() % n;
int c[a[n]];
for (int j = 0; j < a[n]; j++) {
c[j] = (pos + j >= n ? -1 : a[pos + j]);
}
cout << pos << endl;
cout << find_location(n, c) << endl;
}
}*/
#include<bits/stdc++.h>
using namespace std;
#include "Alicelib.h"
#include "Boblib.h"
/*
void Alice( int N, int M, int A[], int B[] ) {
if (N <= 2) {
InitG(N, M);
for (int i = 0; i < M; i++) MakeG(i, A[i], B[i]);
return ;
}
vector<pair<int,int>> edges;
for (int i = 0; i < M; i++) edges.emplace_back(A[i], B[i]);
for (int i = 0; i < N; i++) {
for (int j = 0; j < 10; j++) if ((i + 1) >> j & 1) edges.emplace_back(N + j, i);
}
for (int i = 0; i < N; i++) {
edges.emplace_back(N + 11, i);
}
for (int i = 1; i <= 10; i++) edges.emplace_back(N + i - 1, N + i);
InitG(N + 12, (int) edges.size());
for (int i = 0; i < (int) edges.size(); i++) MakeG(i, edges[i].first, edges[i].second);
}
*/
void Bob( int V, int U, int C[], int D[] ) {
if (V <= 2) {
InitMap(V, U);
for (int i = 0; i < U; i++) MakeMap(i, C[i], D[i]);
return ;
}
vector<pair<int,int>> edges;
vector<int> cnt(V);
vector<vector<int>> g(V);
for (int i = 0; i < U; i++) {
++cnt[C[i]], ++cnt[D[i]];
g[C[i]].push_back(D[i]);
g[D[i]].push_back(C[i]);
}
int pos = max_element(cnt.begin(), cnt.end()) - cnt.begin();
assert(cnt[pos] == V - 12);
vector<bool> old(V);
for (auto& u : g[pos]) {
old[u] = true;
}
vector<int> bit(10, -1);
for (int i = 0; i < V; i++) {
if (i != pos && !old[i]) {
if ((int) g[i].size() == 1) continue;
int num = 0;
for (auto& u : g[i]) {
if (!old[u]) {
++num;
}
}
if (num == 1) {
assert(bit[0] == -1);
bit[0] = i;
}
}
}
for (int i = 1; i < 10; i++) {
old[bit[i-1]] = true;
for (auto& to : g[bit[i-1]]) {
if (!old[to]) {
bit[i] = to;
break;
}
}
assert(bit[i] != -1);
}
vector<int> p(V);
for (int i = 0; i < 10; i++) old[bit[i]] = false;
for (int i = 0; i < 10; i++) {
for (auto& u : g[bit[i]]) {
p[u] |= 1 << i;
}
}
for (int i = 0; i < V; i++) {
if (old[i]) {
for (auto& u : g[i]) {
if (old[u] && p[i] < p[u]) edges.emplace_back(p[i] - 1, p[u] - 1);
}
}
}
InitMap(V - 12, (int) edges.size());
for (auto&x : edges) MakeMap(x.first, x.second);
}
/*int main() {
ios::sync_with_stdio(false);
cin.tie(0);
int n = 100;
int* a = paint(n);
//for (int i = 0; i <= n; i++) cout << a[i] <<" ";cout << endl;
mt19937 rgn(chrono::steady_clock::now().time_since_epoch().count());
for (int i = 0; i < 7; i++) {
int pos = rgn() % n;
int c[a[n]];
for (int j = 0; j < a[n]; j++) {
c[j] = (pos + j >= n ? -1 : a[pos + j]);
}
cout << pos << endl;
cout << find_location(n, c) << endl;
}
}*/
Compilation message
Bob.cpp: In function 'void Bob(int, int, int*, int*)':
Bob.cpp:30:52: error: too many arguments to function 'void MakeMap(int, int)'
30 | for (int i = 0; i < U; i++) MakeMap(i, C[i], D[i]);
| ^
In file included from Bob.cpp:6:
Boblib.h:3:6: note: declared here
3 | void MakeMap( int A, int B );
| ^~~~~~~