This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
/*
`-/oo+/- ``
.oyhhhhhhyo.`od
+hhhhyyoooos. h/
+hhyso++oosy- /s
.yoooossyyo:``-y`
..----.` ``.-/+:.`
`````..-::/.
`..```.-::///`
`-.....--::::/:
`.......--::////:
`...`....---:::://:
`......``..--:::::///:`
`---.......--:::::////+/`
----------::::::/::///++:
----:---:::::///////////:`
.----::::::////////////:-`
`----::::::::::/::::::::-
`.-----:::::::::::::::-
...----:::::::::/:-`
`.---::/+osss+:`
``.:://///-.
*/
#include <iostream>
#include <cstdio>
#include <algorithm>
#include <cstring>
#include <vector>
#include <stack>
#include <queue>
#include <bitset>
#include <random>
#include <deque>
#include <set>
#include <map>
#include <cmath>
#define debug(x) cerr << #x << " " << x << '\n'
#define debugsp(x) cerr << #x << " " << x << ' '
using namespace std;
const int INF = 2e9;
const int N = 1e6;
int n;
int v[1 + N];
class SegTree {
private:
struct Node {
int diff, minv, maxv;
Node() {
diff = maxv = minv = 0;
}
};
vector <Node> a;
Node Query (int node, int l, int r, int x, int y) {
if(x <= l && r <= y) return a[node];
int mid = (l + r) >> 1;
if(x <= mid && y <= mid) return Query(node << 1, l, mid, x, y);
else if(x > mid && y > mid) return Query(node << 1 | 1, mid + 1, r, x, y);
else {
Node ansl, ansr, ans;
ansl = Query(node << 1, l, mid, x, mid);
ansr = Query(node << 1 | 1, mid + 1, r, mid + 1, y);
ans.maxv = max(ansl.maxv, ansr.maxv);
ans.minv = min(ansl.minv, ansr.minv);
ans.diff = max(ansl.diff, ansr.diff);
if(ansr.minv <= ansl.maxv)
ans.diff = max(ans.diff, ansl.maxv + ansr.minv);
return ans;
}
}
public:
SegTree(int n) {
a.resize(1 + 4 * n);
}
void Build(int node, int l, int r) {
if(l == r) {
a[node].diff = 0;
a[node].minv = a[node].maxv = v[l];
}
else {
int mid = (l + r) >> 1;
Build(node << 1, l, mid);
Build(node << 1 | 1, mid + 1, r);
a[node].maxv = max(a[node << 1].maxv, a[node << 1 | 1].maxv);
a[node].minv = min(a[node << 1].minv, a[node << 1 | 1].minv);
a[node].diff = max(a[node << 1].diff, a[node << 1 | 1].diff);
if(a[node << 1].maxv >= a[node << 1 | 1].minv)
a[node].diff = max(a[node].diff, a[node << 1].maxv + a[node << 1 | 1].minv);
}
}
bool _Query(int node, int l, int r, int x, int y, int mood) {
return (Query(node, l, r, x, y).diff <= mood);
}
};
int main() {
int q;
scanf("%d%d", &n, &q);
SegTree aint(n);
for(int i = 1; i <= n; i++)
scanf("%d", &v[i]);
aint.Build(1, 1, n);
while(q--) {
int x, y, m;
scanf("%d%d%d", &x, &y, &m);
printf("%d\n", aint._Query(1, 1, n, x, y, m));
}
return 0;
}
Compilation message (stderr)
sortbooks.cpp: In function 'int main()':
sortbooks.cpp:112:8: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
112 | scanf("%d%d", &n, &q);
| ~~~~~^~~~~~~~~~~~~~~~
sortbooks.cpp:116:10: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
116 | scanf("%d", &v[i]);
| ~~~~~^~~~~~~~~~~~~
sortbooks.cpp:122:10: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
122 | scanf("%d%d%d", &x, &y, &m);
| ~~~~~^~~~~~~~~~~~~~~~~~~~~~
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