Submission #337699

#TimeUsernameProblemLanguageResultExecution timeMemory
337699blueWall (IOI14_wall)C++11
Compilation error
0 ms0 KiB
#include "wall.h"
#include <iostream>
#include <algorithm>
#include <vector>
using namespace std;
 
//Maintain a set of updates, update it at left and right points of every update
//Sort the updates by index
//Segtree over update indices
//
// void q(int i)
// {
//     cout << i << '\n';
// }
vector<int> enable[2000000];
vector<int> disable[2000000];
 
struct segtree
{
    int l;
    int r;
    int mn;
    int mx;
    segtree* left;
    segtree* right;

    segtree();
    segtree(int L, int R);
    void enable(int i, int op, int height);
    void disable(int i);
    int rangemin(int L, int R);
    int rangemax(int L, int R);
};

segtree V[1000000];
int vcount = -1;
vector<int> enable[2000000];
vector<int> disable[2000000];


segtree::segtree()
{
    ;
}

segtree::segtree(int L, int R)
{
    l = L;
    r = R;

    if(l == r) return;
    int m = (l+r+2)/2 - 1; //for -1
    vcount++;
    V[vcount] = segtree(l, m);
    left = &V[vcount];
    vcount++;
    V[vcount] = segtree(m+1, r);
    right = &V[vcount];
}

void segtree::enable(int i, int op, int height)
{
    if(i < l || r < i) return;

    if(op == 1)
    {
        if(l == r) mx = height;
        else
        {
            left->enable(i, 1, height);
            right->enable(i, 1, height);

            mx = max(left->mx, right->mx);
        }
    }
    else
    {
        if(l == r) mn = height;
        else
        {
            left->enable(i, 2, height);
            right->enable(i, 2, height);

            mn = min(left->mn, right->mn);
        }
    }
}

void segtree::disable(int i)
{
    if(i < l || r < i) return;

    if(l == r)
    {
        mn = 1e5+1;
        mx = 0;
    }
    else
    {
        left->disable(i);
        right->disable(i);

        mx = max(left->mx, right->mx);
        mn = min(left->mn, right->mn);
    }
}

int segtree::rangemin(int L, int R)
{
    if(R < l || r < L) return 1e5+1;
    if(L <= l && r <= R)
    {
        return mn;
    }
    return min(left->rangemin(L, R), right->rangemin(L, R));
}

int segtree::rangemax(int L, int R)
{
    if(R < l || r < L) return 0;
    if(L <= l && r <= R) return mx;
    return max(left->rangemax(L, R), right->rangemax(L, R));
}
 
segtree* T;
int N;
int K;
 
int binary_search_res(int a, int b)
{
    // cout << "search " << a << ' ' << b << '\n';
    if(a == b)
    {
        if(T->rangemin(a, a) == 1e5+1) return T->rangemin(a+1, K-1);
        else return T->rangemax(a+1, K-1);
    }
    int m = (a+b)/2+1;
    if(a == -1 && b == 0) m = 0;
 
    // cout << m << ' ' << T->rangemin(m, N-1) << ' ' << T->rangemax(m, N-1) << '\n';
 
    if(T->rangemin(m, K-1) <= T->rangemax(m, K-1)) return binary_search_res(m, b);
    else return binary_search_res(a, m-1);
}
                            //1 = max, 2 = min
void buildWall(int n, int k, int op[], int left[], int right[], int height[], int finalHeight[])
{
    N = n;
    K = k;
    segtree S(-1, k-1);
    S.enable(-1, 2, 0);
 
    T = &S;
 
    for(int j = 0; j < k; j++)
    {
        enable[left[j]].push_back(j);
        disable[right[j]].push_back(j);
    }
 
    int temp = 0;
 
    for(int i = 0; i < n; i++)
    {
        // cout << "i = " << i << '\n';
 
 
        for(int j: enable[i])
        {
            S.enable(j, op[j], height[j]);
            // cout << "enable " << j << '\n';
 
            // S.printmax();
            // cout << '\n';
            // S.printmin();
            // cout << '\n';
 
        }
        if(enable[i].size() != 0 || (i > 0 && disable[i-1].size() != 0))
        {
 
            temp = binary_search_res(-1, k-1);
            // cout << temp << '\n';
            // cout << "\n\n\n";
        }
        for(int j: disable[i])
        {
             S.disable(j);
            // cout << "disable " << j << '\n';
 
            // S.printmax();
            // cout << '\n';
            // S.printmin();
            // cout << "\n\n\n";
 
        }
 
        finalHeight[i] = temp;
    }
}

Compilation message (stderr)

wall.cpp:37:13: error: redefinition of 'std::vector<int> enable [2000000]'
   37 | vector<int> enable[2000000];
      |             ^~~~~~
wall.cpp:15:13: note: 'std::vector<int> enable [2000000]' previously declared here
   15 | vector<int> enable[2000000];
      |             ^~~~~~
wall.cpp:38:13: error: redefinition of 'std::vector<int> disable [2000000]'
   38 | vector<int> disable[2000000];
      |             ^~~~~~~
wall.cpp:16:13: note: 'std::vector<int> disable [2000000]' previously declared here
   16 | vector<int> disable[2000000];
      |             ^~~~~~~