#include <bits/stdc++.h> //Andrei Alexandru a.k.a Sho10
#include "game.h"
#define ll long long
#define double long double
#pragma GCC optimize("O3")
#pragma GCC optimize("Ofast")
#define all(a) (a).begin(), (a).end()
#define f first
#define s second
#define pb push_back
#define mp make_pair
#define pi pair
#define rc(s) return cout<<s,0
#define endl '\n'
#define mod 1000000007
#define PI 3.14159265359
#define MAXN 100005
#define INF 1000000005
#define LINF 1000000000000000005ll
#define CODE_START ios_base::sync_with_stdio(false);cin.tie(0);cout.tie(0);
using namespace std;
void initialize(int n){
}
map<ll,ll>cnt;
int hasEdge(int u,int v){
ll x=max(u,v);
cnt[x]++;
if(cnt[x]==x){
return 1;
}else return 0;
}
int32_t main(){
CODE_START;
Compilation message
game.cpp: In function 'int32_t main()':
game.cpp:33:11: error: expected '}' at end of input
33 | CODE_START;
| ^
game.cpp:32:15: note: to match this '{'
32 | int32_t main(){
| ^