Submission #298850

#TimeUsernameProblemLanguageResultExecution timeMemory
298850user202729Werewolf (IOI18_werewolf)C++17
15 / 100
4029 ms43028 KiB
// moreflags=grader.cpp // upsolve // if I can't can't solve it in 5 hours, it's the same as if I can't solve it at all. // As expected of an IOI problem, the implementation is not hard. #include "werewolf.h" #include<vector> #include<climits> #include<algorithm> #if not LOCAL #define NDEBUG #endif #include<cassert> struct Dsu{ // with path compression but without union by rank std::vector<int> data; // positive: parent, negative: ~(minimum in component) Dsu(int number): data(number){ for(int node=0; node<number; ++node) data[node]=~ node; } int root(int node){return data[node]>=0 ? data[node]=root(data[node]): node;} int minimumInComponent(int node){ return ~data[root(node)]; } bool join(int first, int sec){ first=root(first); sec=root(sec); if(first==sec) return false; data[first]=std::max(data[first], data[sec]); // inverted data[sec]=first; return true; } }; std::vector<int> check_validity(int N, std::vector<int> X, std::vector<int> Y, std::vector<int> S, std::vector<int> E, std::vector<int> L, std::vector<int> R) { std::vector<std::vector<int>> greaterAdd(N), lessAdd(N); for(int index=0; index<(int)X.size(); ++index){ auto const [a, b]=std::minmax({X[index], Y[index]}); assert(a!=b); greaterAdd[a].push_back(b); lessAdd[N-1-b].push_back(N-1-a); } auto const process=[&](std::vector<std::vector<int>>& add)->std::vector<int>{ // add: adjacency list (elements of list [i] must be strictly greater than i) // also reuse add for the children of the resulting par // (node n is for -1) std::vector<int> par(add.size(), -1); Dsu dsu((int)add.size()); for(auto index=(int)add.size(); index--;){ for(auto other: add[index]){ other=dsu.minimumInComponent(other); if(other>index){ auto const success=dsu.join(index, other); assert(success); assert(par[other]==-1); par[other]=index; }else assert(other==index); } } for(auto& it: add) it.clear(); add.emplace_back(); for(int node=0; node<(int)par.size(); ++node){ (par[node]<0 ? add.back(): add[par[node]]).push_back(node); } return par; }; std::vector<int> greaterPar=process(greaterAdd); std::vector<int> lessPar=process(lessAdd); // greaterPar: the equivalent structure of traversing with the additional condition (vertex >= L) // for some L // ( i -> greaterPar[i] ) where greaterPar[i]<i // lessPar: vice versa, but with flipped vertex indices std::vector<int> result(S.size()); for(int query=0; query<(int)S.size(); ++query){ int node1=S[query]; while(greaterPar[node1]>=L[query]) node1=greaterPar[node1]; int node2=N-1-E[query]; while(lessPar[node2]>=N-1-R[query]) node2=lessPar[node2]; // call handle on all children of node in preorder auto iterate=[&](auto iterate, int node, std::vector<std::vector<int>> const& add, auto handle)->void{ handle(node); for(auto other: add[node]) iterate(iterate, other, add, handle); }; std::vector<char> mark(N); iterate(iterate, node1, greaterAdd, [&](int node){ mark[node]=true; }); bool okay=false; iterate(iterate, node2, lessAdd, [&](int node){ okay=okay or mark[N-1-node]; }); result[query]=okay; } return result; }

Compilation message (stderr)

werewolf.cpp: In lambda function:
werewolf.cpp:55:17: warning: unused variable 'success' [-Wunused-variable]
   55 |      auto const success=dsu.join(index, other);
      |                 ^~~~~~~
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