This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include <iostream>
#include <algorithm>
#include <cstring>
#include <iomanip>
#include <fstream>
#include <cmath>
#include <vector>
#include <set>
#include <unordered_set>
#include <unordered_map>
#include <map>
#include <stack>
#include <queue>
#include <assert.h>
#include <limits>
#include <cstdio>
#include <complex>
using namespace std;
typedef long long ll;
typedef long double ld;
typedef double db;
typedef string str;
typedef pair<int, int> pi;
typedef pair<ll,ll> pl;
typedef pair<ld,ld> pd;
#define mp make_pair
#define f first
#define s second
typedef vector<int> vi;
typedef vector<ll> vl;
typedef vector<ld> vd;
typedef vector<str> vs;
typedef vector<pi> vpi;
typedef vector<pl> vpl;
typedef vector<pd> vpd;
#define sz(x) (int)x.size()
#define all(x) begin(x), end(x)
#define rall(x) (x).rbegin(), (x).rend()
#define rsz resize
#define ins insert
#define ft front()
#define bk back()
#define pf push_front
#define pb push_back
#define eb emplace_back
#define lb lower_bound
#define ub upper_bound
#define FOR(i,a,b) for (int i = (a); i < (b); ++i)
#define F0R(i,a) FOR(i,0,a)
#define ROF(i,a,b) for (int i = (b)-1; i >= (a); --i)
#define R0F(i,a) ROF(i,0,a)
#define trav(a,x) for (auto& a: x)
const int MOD = 1e9+7; // 998244353; // = (119<<23)+1
const int MX = 1505;
const ll INF = 1e18;
const ld PI = 4*atan((ld)1);
const int dx[4] = {0,1,0,-1}, dy[4] = {1,0,-1,0};
namespace io {
void setIn(string s) { freopen(s.c_str(),"r",stdin); }
void setOut(string s) { freopen(s.c_str(),"w",stdout); }
void setIO(string s = "") {
ios_base::sync_with_stdio(0); cin.tie(0); // fast I/O
// cin.exceptions(cin.failbit); // ex. throws exception when you try to read letter into int
if (sz(s)) {
setIn(s+".in");
setOut(s+".out");
} // for USACO
}
}
using namespace io;
namespace input {
template<class T> void re(complex<T>& x);
template<class T1, class T2> void re(pair<T1,T2>& p);
template<class T> void re(vector<T>& a);
template<class T, size_t SZ> void re(array<T,SZ>& a);
template<class T> void re(T& x) { cin >> x; }
void re(double& x) { string t; re(t); x = stod(t); }
void re(ld& x) { string t; re(t); x = stold(t); }
template<class Arg, class... Args> void re(Arg& first, Args&... rest) {
re(first); re(rest...);
}
template<class T> void re(complex<T>& x) { T a,b; re(a,b); x = cd(a,b); }
template<class T1, class T2> void re(pair<T1,T2>& p) { re(p.f,p.s); }
template<class T> void re(vector<T>& a) { F0R(i,sz(a)) re(a[i]); }
template<class T, size_t SZ> void re(array<T,SZ>& a) { F0R(i,SZ) re(a[i]); }
}
namespace output {
template<class T1, class T2> void pr(const pair<T1,T2>& x);
template<class T, size_t SZ> void pr(const array<T,SZ>& x);
template<class T> void pr(const vector<T>& x);
template<class T> void pr(const set<T>& x);
template<class T1, class T2> void pr(const map<T1,T2>& x);
template<class T> void pr(const T& x) { cout << x; }
template<class Arg, class... Args> void pr(const Arg& first, const Args&... rest) {
pr(first); pr(rest...);
}
template<class T1, class T2> void pr(const pair<T1,T2>& x) {
pr("{",x.f,", ",x.s,"}");
}
template<class T> void prContain(const T& x) {
pr("{");
bool fst = 1; for (const auto& a: x) pr(!fst?", ":"",a), fst = 0; // const needed for vector<bool>
pr("}");
}
template<class T, size_t SZ> void pr(const array<T,SZ>& x) { prContain(x); }
template<class T> void pr(const vector<T>& x) { prContain(x); }
template<class T> void pr(const set<T>& x) { prContain(x); }
template<class T1, class T2> void pr(const map<T1,T2>& x) { prContain(x); }
void ps() { pr("\n"); }
template<class Arg> void ps(const Arg& first) {
pr(first); ps(); // no space at end of line
}
template<class Arg, class... Args> void ps(const Arg& first, const Args&... rest) {
pr(first," "); ps(rest...); // print w/ spaces
}
}
using namespace output;
using namespace input;
ll add(ll a, ll b) {
a += b;
if(a >= MOD) {
a -= MOD;
}
return a;
}
ll sub(ll a, ll b) {
a -= b;
if(a < 0) {
a += MOD;
}
return a;
}
ll mul(ll a, ll b) {
return (a * b)%MOD;
}
void add_self(ll& a, ll b) {
a = add(a, b);
}
void sub_self(ll& a, ll b) {
a = sub(a, b);
}
void mul_self(ll& a, ll b) {
a = mul(a, b);
}
ll grid[MX][MX];
ll nodes = 0;
ll parent[MX];
ll nrank[MX];
ll N,M;
void create_set() {
nodes++;
parent[nodes] = nodes;
nrank[nodes] = 0;
}
ll find_set(ll x) {
if (parent[x] != x) {
parent[x] = find_set(parent[x]);
}
return parent[x];
}
void merge_sets(ll x, ll y) {
ll PX = find_set(x), PY = find_set(y);
ll u, v;
if (nrank[PX] > nrank[PY]) {
parent[PY] = PX;
v = PY;
u = PX;
} else {
parent[PX] = PY;
u = PX;
v = PY;
}
FOR (i, 1, N+1) {
grid[i][v]+=grid[i][u];
grid[i][u] = 0;
}
FOR (i, 1, N+1) {
grid[v][i] = grid[i][v];
}
if (nrank[PX] == nrank[PY]) {
nrank[PY]++;
}
}
void initialize(int n) {
N = n;
FOR (i, 1, N+1) {
create_set();
}
FOR (i, 1, N+1) {
FOR (j, 1, N+1) {
grid[i][j] = 1;
}
grid[i][i] = 0;
}
}
int hasEdge(int u, int v) {
u++;
v++;
ll su = find_set(u), sv = find_set(v);
grid[su][sv]--;
grid[sv][su]--;
if (!grid[su][sv]) {
merge_sets(su, sv);
return 1;
} else {
return 0;
}
}
Compilation message (stderr)
game.cpp: In function 'void io::setIn(std::string)':
game.cpp:68:35: warning: ignoring return value of 'FILE* freopen(const char*, const char*, FILE*)', declared with attribute warn_unused_result [-Wunused-result]
68 | void setIn(string s) { freopen(s.c_str(),"r",stdin); }
| ~~~~~~~^~~~~~~~~~~~~~~~~~~~~
game.cpp: In function 'void io::setOut(std::string)':
game.cpp:69:36: warning: ignoring return value of 'FILE* freopen(const char*, const char*, FILE*)', declared with attribute warn_unused_result [-Wunused-result]
69 | void setOut(string s) { freopen(s.c_str(),"w",stdout); }
| ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |