Submission #290910

#TimeUsernameProblemLanguageResultExecution timeMemory
290910davi_bartGame (IOI14_game)C++17
100 / 100
824 ms16248 KiB
#include "game.h" #include <bits/stdc++.h> using namespace std; #define ll long long #define fi first #define se second #define ld long double bool p[1600][1600]; unordered_map<int,int> arc[170]; int rad,N; int hasEdge(int u, int v) { int ga=u/rad,gb=v/rad; if(ga==gb){ p[u][v]=0; p[v][u]=0; vector<bool> vis(rad+2,0); queue<int> q; q.push(u); while(!q.empty()){ int pos=q.front(); q.pop(); if(pos/rad!=ga)continue; if(vis[pos%rad])continue; vis[pos%rad]=1; for(int i=rad*ga;i<rad*(ga+1);i++){ if(i>=N)break; if(p[pos][i])q.push(i); } /*auto y=p[pos].lower_bound(rad*ga); if(y==p[pos].end())continue; while((*y)>=rad*ga && (*y)<rad*(ga+1)){ q.push(*y); y++; if(y==p[pos].end())break; }*/ } bool ok=1; for(int i=0;i<rad;i++){ if(ga*rad+i>=N)break; if(vis[i]==0){ ok=0; break; } } if(ok==0){ p[u][v]=1; p[v][u]=1; return 1; } return 0; } p[u][v]=0; p[v][u]=0; arc[ga][gb]--; arc[gb][ga]--; bool ok=0; if(arc[ga][gb]>0)ok=1; else{ arc[ga].erase(gb); arc[gb].erase(ga); } vector<bool> vis(N/rad+2,0); queue<int> q; q.push(ga); while(!q.empty() && ok==0){ int pos=q.front(); q.pop(); if(pos==gb){ ok=1; break; } if(vis[pos])continue; vis[pos]=1; for(auto &[k,_]:arc[pos]){ if(k==gb){ ok=1; break; } if(vis[k]==0)q.push(k); } } if(ok==0){ p[u][v]=1; p[v][u]=1; arc[ga][gb]=1; arc[gb][ga]=1; return 1; } return 0; } void initialize(int n){ rad=min(15,n); N=n; for(int i=0;i<n;i++){ for(int j=0;j<n;j++){ p[i][j]=1; arc[i/rad][j/rad]++; } } }
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