This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#pragma once
#include <cstdio>
#include <vector>
#include <algorithm>
#include <set>
using namespace std;
vector<int> active;
vector<int> gr;
set<pair<int,int> > edges;
int gl_n;
void initialize(int n) {
gl_n = n;
active = vector<int>(n,0);
gr = vector<int>(n,1);
active[0] = 1;
gr[0] = 0;
}
int hasEdge(int u, int v) {
edges.insert({u,v});
if(active[v] == 1){
swap(u,v);
}
if(active[u] == 0){
return false;
}
if(active[v] == 1){
return false;
}
if(gr[v] > 1){
gr[v]--;
return false;
}
active[v] = true;
for(int i = 0;i < gl_n;i++){
if(active[i] == 0 && edges.count({v,i}) == 0 && edges.count({i,v}) == 0){
gr[i]++;
}
}
return true;
}
Compilation message (stderr)
game.cpp:2:9: warning: #pragma once in main file
2 | #pragma once
| ^~~~
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