/*
ID: varunra2
LANG: C++
TASK: bubblesort2
*/
#include <bits/stdc++.h>
#include <"bubblesort2.h>
using namespace std;
#ifdef DEBUG
#include "lib/debug.h"
#define debug(...) cerr << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__)
#define debug_arr(...) \
cerr << "[" << #__VA_ARGS__ << "]:", debug_arr(__VA_ARGS__)
#pragma GCC diagnostic ignored "-Wsign-compare"
//#pragma GCC diagnostic ignored "-Wunused-parameter"
//#pragma GCC diagnostic ignored "-Wunused-variable"
#else
#define debug(...) 42
#endif
#define EPS 1e-9
#define IN(A, B, C) assert(B <= A && A <= C)
#define INF (int)1e9
#define MEM(a, b) memset(a, (b), sizeof(a))
#define MOD 1000000007
#define MP make_pair
#define PB push_back
#define all(cont) cont.begin(), cont.end()
#define rall(cont) cont.end(), cont.begin()
#define x first
#define y second
const double PI = acos(-1.0);
typedef long long ll;
typedef long double ld;
typedef pair<ll, ll> PII;
typedef map<int, int> MPII;
typedef multiset<int> MSETI;
typedef set<int> SETI;
typedef set<string> SETS;
typedef vector<ll> VI;
typedef vector<PII> VII;
typedef vector<VI> VVI;
typedef vector<string> VS;
#define rep(i, a, b) for (int i = a; i < (b); ++i)
#define trav(a, x) for (auto& a : x)
#define sz(x) (int)(x).size()
typedef pair<int, int> pii;
typedef vector<int> vi;
#pragma GCC diagnostic ignored "-Wsign-compare"
// util functions
int n, q;
map<ll, VII> to;
void coord_comp(VI& a, VI& ind, VI& b) {
// coordinate compress a and b
// okay all we need to do is coord compress thats the hard part rn smh
// debug(n, q);
for (int i = 0; i < (int)a.size(); i++) {
a[i] *= (ll)(1e6);
a[i] += i;
}
for (int i = 0; i < (int)ind.size(); i++) {
b[i] *= (ll)(1e6);
b[i] += ind[i];
}
VI comb;
for (int i = 0; i < n; i++) {
to[a[i]].PB(MP(0, i));
}
for (int i = 0; i < q; i++) {
to[b[i]].PB(MP(1, i));
}
// debug("inside coord comp");
// debug("im here");
// debug(n);
// debug(q);
// trav(x, to) { debug(x.x, x.y); }
int val = 1;
trav(x, to) {
trav(y, x.y) {
if (y.x == 0) {
a[y.y] = val++;
} else {
b[y.y] = val++;
}
}
}
// debug(val);
// debug(a);
// debug(b);
}
VI segtree;
VI lazy;
ll mx;
void push(int l, int r, int node) {
if (lazy[node] == 0) return;
segtree[node] += lazy[node];
if (l != r) {
lazy[2 * node + 1] += lazy[node];
lazy[2 * node + 2] += lazy[node];
}
lazy[node] = 0;
}
void upd(int tl, int tr, int l, int r, int node, int val) {
push(l, r, node);
if (l > tr or r < tl) return;
if (l > r) return;
if (l >= tl and r <= tr) {
lazy[node] += val;
push(l, r, val);
return;
}
int mid = (l + r) / 2;
upd(tl, tr, l, mid, 2 * node + 1, val);
upd(tl, tr, mid + 1, r, 2 * node + 2, val);
segtree[node] = max(segtree[2 * node + 1], segtree[2 * node + 2]);
return;
}
inline void upd(int l, int r, int val) { upd(l, r, 0, mx - 1, 0, val); }
int qry(int tl, int tr, int l, int r, int node) {
push(l, r, node);
if (l > tr or r < tl) return 0;
if (l > r) return 0;
if (l >= tl and r <= tr) {
return segtree[node];
}
int mid = (l + r) / 2;
return max(qry(tl, tr, l, mid, 2 * node + 1),
qry(tl, tr, mid + 1, r, 2 * node + 2));
}
inline int qry() {
// push(0, mx - 5, 0);
// return segtree[0];
return qry(0, mx - 5, 0, mx - 5, 0);
}
vector<int> countScans(vector<int> aa, vector<int> indind,
vector<int> valval) {
n = (int)aa.size();
q = (int)indind.size();
vector<ll> a;
vector<ll> ind;
vector<ll> val;
for (int i = 0; i < n; i++) {
a.PB((ll)aa[i]);
}
for (int i = 0; i < q; i++) {
ind.PB((ll)indind[i]);
val.PB((ll)valval[i]);
}
to.clear();
// find max value of i - #(elements less than a[i])
// for this we have to calculate #elements less than a[i]
// how to do this :/
// debug("in comp");
// debug(a);
// debug(n, q);
coord_comp(a, ind, val);
// debug(a);
// debug(a);
// debug("out comp");
// debug(val);
// all elements are now distinct :yay:
// debug("getting maximum");
// debug(a);
// debug(*max_element(all(a)));
// debug("got max of a");
// debug(*max_element(all(val)));
// debug("got max of val");
mx = max(*max_element(all(a)), *max_element(all(val)));
// debug("can you not get the max smh");
mx += 10;
// debug("got max");
segtree.resize(4 * mx);
lazy.resize(4 * mx);
// debug("resized");
for (int i = 0; i < 4 * mx; i++) {
segtree[i] = 0;
lazy[i] = 0;
}
// debug("set to 0");
for (int i = 0; i < n; i++) {
// upd(i, i, a[i]);
// debug("in upd1");
// debug(a[i]/);
// debug(mx - 5);
upd(a[i], a[i], i);
upd(a[i] + 1, mx - 5, -1);
// debug("out upd1");
}
vector<int> ret(q);
for (int i = 0; i < q; i++) {
int nind = ind[i];
int oval = a[nind];
int nval = val[i];
// debug("in");
upd(oval, oval, -nind);
upd(oval + 1, mx - 5, 1);
upd(nval, nval, nind);
upd(nval + 1, mx - 5, -1);
// debug("out");
ret[i] = qry();
}
return ret;
}
Compilation message
bubblesort2.cpp:8:10: fatal error: "bubblesort2.h: No such file or directory
8 | #include <"bubblesort2.h>
| ^~~~~~~~~~~~~~~~
compilation terminated.