Submission #281853

#TimeUsernameProblemLanguageResultExecution timeMemory
281853amoo_safarGame (IOI13_game)C++17
80 / 100
4279 ms256000 KiB
#include "game.h" #include <bits/stdc++.h> using namespace std; typedef long long ll; const int Inf = 1e9 + 3; const int LG = 30; const int MX = 10010; int lc[MX * LG * LG], rc[MX * LG * LG], la = 1; ll g[MX * LG * LG]; void Set(int id, int idx, ll val, int L, int R){ if(L + 1 == R){ g[id] = val; return ; } int mid = (L + R) >> 1; if(idx < mid){ if(!lc[id]) lc[id] = ++la; Set(lc[id], idx, val, L, mid); } else { if(!rc[id]) rc[id] = ++la; Set(rc[id], idx, val, mid, R); } g[id] = __gcd(g[lc[id]], g[rc[id]]); } ll Get(int id, int l, int r, int L, int R){ if(r <= L || R <= l) return 0; if(l <= L && R <= r) return g[id]; int mid = (L + R) >> 1; return __gcd(lc[id] ? Get(lc[id], l, r, L, mid) : 0, rc[id] ? Get(rc[id], l, r, mid, R) : 0); } void Update(int id, int hl, int hr, int idx, int L, int R){ if(L + 1 == R){ g[id] = __gcd(g[hl], g[hr]); return ; } int mid = (L + R) >> 1; if(idx < mid){ if(!lc[id]) lc[id] = ++la; Update(lc[id], lc[hl], lc[hr], idx, L, mid); } else { if(!rc[id]) rc[id] = ++la; Update(rc[id], rc[hl], rc[hr], idx, mid, R); } g[id] = __gcd(g[lc[id]], g[rc[id]]); } //Seg node[MX * LOG]; struct Seg2D { int ds; Seg2D *Lc, *Rc; Seg2D (){ ds = ++la; Lc = NULL; Rc = NULL; } void Set2D(int x, int y, ll val, int L, int R){ if(L + 1 == R){ Set(ds, y, val, 0, Inf); return ; } int mid = (L + R) >> 1; if(x < mid){ if(!Lc) Lc = new Seg2D(); Lc -> Set2D(x, y, val, L, mid); } else { if(!Rc) Rc = new Seg2D(); Rc -> Set2D(x, y, val, mid, R); } Update(ds, Lc ? Lc -> ds : 0, Rc ? Rc -> ds : 0, y, 0, Inf); } ll Get2D(int lx, int rx, int ly, int ry, int L, int R){ if(rx <= L || R <= lx) return 0; if(lx <= L && R <= rx) return Get(ds, ly, ry, 0, Inf); int mid = (L + R) >> 1; return __gcd(Lc ? Lc -> Get2D(lx, rx, ly, ry, L, mid) : 0, Rc ? Rc -> Get2D(lx, rx, ly, ry, mid, R) : 0); } }; Seg2D Board; void init(int R, int C) { assert(R <= Inf); assert(C <= Inf); } void update(int P, int Q, ll K) { Board.Set2D(P, Q, K, 0, Inf); } ll calculate(int P, int Q, int U, int V) { return Board.Get2D(P, U + 1, Q, V + 1, 0, Inf); }

Compilation message (stderr)

grader.c: In function 'int main()':
grader.c:18:6: warning: variable 'res' set but not used [-Wunused-but-set-variable]
   18 |  int res;
      |      ^~~
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