이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#pragma GCC optimize("O2")
#include <bits/stdc++.h>
#ifdef DEBUG
    #include "debug.hpp"
#endif
using namespace std;
#define all(c) (c).begin(), (c).end()
#define traverse(c, it) for(auto it = (c).begin(); it != (c).end(); it++)
#define rep(i, N) for(int i = 0; i < (N); i++)
#define rep1(i, N) for(int i = 1; i <= (N); i++)
#define rep2(i, s, e) for(int i = (s); i <= (e); i++)
#define rep3(i, s, e, d) for(int i = (s); (d) >= 0 ? i <= (e) : i >= (e); i += (d))
#define pb push_back
#ifdef DEBUG
    #define debug(x...) {dbg::depth++; string dbg_vals = dbg::to_string(x); dbg::depth--; dbg::fprint(__func__, __LINE__, #x, dbg_vals);}
    #define light_debug(x) {dbg::light = 1; dbg::dout << __func__ << ":" << __LINE__ << "  " << #x << " = " << x << endl; dbg::light = 0;}
#else
    #define debug(x...)
    #define light_debug(x) 
#endif
template<typename T>
T& ckmin(T& a, T b){ return a = a > b ? b : a; }
template<typename T>
T& ckmax(T& a, T b){ return a = a < b ? b : a; }
using ll = long long;
using pii = pair<int, int>;
using vi = vector<int>;
class Compress{
	vi vals;
public:
	inline int rank(int x) const{
		return lower_bound(all(vals), x) - vals.begin();
	}
	Compress(vi& v){
		vals = v;
		sort(all(vals));
		vals.erase(unique(all(vals)), vals.end());
		for(auto& x : v) x = rank(x);
	}
	inline int size() const{
		return vals.size();
	}
};
class segtree{
	int n;
	vi seg;
	inline void pull(int i){
		seg[i] = max(seg[i << 1], seg[i << 1 | 1]);
	}
public:
	inline segtree(int _n){
		n = _n;
		seg.resize(n << 1);
		fill(all(seg), -1);
	}
	void update(int i, int v){
		for(ckmax(seg[i += n], v), i >>= 1; i; i >>= 1)
			pull(i);
	}
	// [s, e)
	int query(int s, int e) const{
		int m = -1;
		for(s += n, e += n; s < e; s >>= 1, e >>= 1){
			if(s & 1) ckmax(m, seg[s++]);
			if(e & 1) ckmax(m, seg[--e]);
		}
		return m;
	}
};
/*
class BIT{
	int n;
	vi a;
	void upd(int i, int v){
		for(i++; i <= n; i += i & -i)
			a[i] += v;
	}
public:
	inline BIT(int _n){
		n = _n;
		a.resize(n + 1);
	}
	inline void rupd(int l, int r){
		upd(l, 1), upd(r, -1);
	}
	int qry(int i) const{
		int s = 0;
		for(i++; i; i -= i & -i)
			s += a[i];
		return s;
	}
};
*/
class dynamicSegtree2D{ // I had to change this to Fenwick...
	class segtree1D{
		int n;
		struct node{
			int v = 0;
			node* l = 0;
			node* r = 0;
		};
		using pnode = node*;
		
		pnode root = 0;
		void update(pnode& t, int s, int e, int i, int v){
			if(i < s || e < i) return;
			if(!t) t = new node();
			t->v += v;
			debug(s, e, i, v, t->v);
			if(s != e)
				update(t->l, s, (s + e) >> 1, i, v), update(t->r, (s + e + 2) >> 1, e, i, v);
			
		}
		// [s, e]
		int query(pnode t, int s, int e, int l, int r){
			if(!t || r < s || e < l) return 0;
			debug(s, e, l, r, t->v);
			if(l <= s && e <= r) return t->v;
			else return query(t->l, s, (s + e) >> 1, l, r) + query(t->r, (s + e + 2) >> 1, e, l, r);
		}
	public:
		inline segtree1D(int _n = 0){ n = _n; }
		inline void update(int i, int v){ update(root, 0, n - 1, i, v); }
		inline int query(int l, int r){ return query(root, 0, n - 1, l, r); }
	};
	int n, k;
	vector<segtree1D> BIT;
	int pref(int i, int s, int e){
		int ans = 0;
		for(i++; i > 0; i -= i & -i)
			ans += BIT[i].query(s, e);
		return ans;
	}
public:
	inline dynamicSegtree2D(int _n, int _k){ n = _n; k = _k; BIT = vector<segtree1D>(n + 1, segtree1D(k)); }
	
	/*
	void update(int i, int j, int v){
		debug(i, j, v);
		for(i += n; i; i >>= 1){
			debug(i, j);
			seg[i].update(j, v);
		}
	}
	*/
	void update(int i, int j, int v){
		for(i++; i <= n; i += i & -i)
			BIT[i].update(j, v);
	}
	/*
	// [s1, e1], [s2, e2] and (1 -> index, 2 -> value)
	int query(int s1, int e1, int s2, int e2){
		int ans = 0;
		for(s1 += n, e1 += n + 1; s1 < e1; s1 >>= 1, e1 >>= 1){
			if(s1 & 1) {
				debug(s1, s2, e2, seg[s1].query(s2, e2));
				ans += seg[s1++].query(s2, e2);
			}
			if(e1 & 1) {
				debug(e1, seg[e1 - 1].query(s2, e2));
				ans += seg[--e1].query(s2, e2);
			}
		}
		return ans;
	}
	*/
	int query(int s1, int e1, int s2, int e2){
		return pref(e1, s2, e2) - pref(s1 - 1, s2, e2);
	}
};
signed main(){
    ios_base::sync_with_stdio(false);
    cin.tie(0), cout.tie(0);
    #ifdef DEBUG
        freopen("debug", "w", stderr);
    #endif
    
    int N, K;
    cin >> N >> K;
    vi A(N), B(N), T(K);
    rep(i, N) cin >> A[i] >> B[i];
    rep(i, K) cin >> T[i];
    Compress compress(T);
    segtree seg(compress.size());
    dynamicSegtree2D seg2(K, compress.size());
    debug(T);
    rep(i, K) {
    	seg.update(T[i], i);
    	seg2.update(i, T[i], 1);
    }
    debug(seg2.query(0, K - 1, 1, compress.size() - 1));
    rep(i, N){
    	int l = compress.rank(A[i]);
    	int r = compress.rank(B[i]);
    	if(l > r) swap(l, r);
    	int t = seg.query(l, r);
    	if(t != -1 && A[i] < B[i]) swap(A[i], B[i]);
    	int k = seg2.query(t + 1, K - 1, r, compress.size() - 1);
    	debug(i, l, r, t, k);
    	if(k & 1) swap(A[i], B[i]);
    }
    cout << accumulate(all(A), 0LL) << '\n';
    #ifdef DEBUG
        dbg::dout << "\nExecution time: " << clock() << "ms\n";
    #endif
    return 0;
}
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