제출 #259558

#제출 시각아이디문제언어결과실행 시간메모리
259558EntityIT구슬과 끈 (APIO14_beads)C++14
0 / 100
1 ms384 KiB
#include <bits/stdc++.h> using namespace std; #define ALL(x) (x).begin(), (x).end() #define SZ(x) static_cast<int>((x).size()) template<class T, size_t D> struct vec : vector<vec<T, D - 1>> { template<class... Args> vec(size_t n = 0, Args... args) : vector<vec<T, D - 1>>(n, vec<T, D - 1>(args...)) {} }; template<class T> struct vec<T, 1> : vector<T> { template<class... Args> vec(Args... args) : vector<T>(args...) {} }; template<class T> inline bool Minimize(T& a, const T& b) { return a > b ? a = b, true : false; } template<class T> inline bool Maximize(T& a, const T& b) { return a < b ? a = b, true : false; } inline int Next(int i, int n) { return i == n - 1 ? 0 : i + 1; } inline int Prev(int i, int n) { return !i ? n - 1 : i - 1; } mt19937 rng(static_cast<uint32_t>(chrono::steady_clock::now().time_since_epoch().count())); int main() { ios_base::sync_with_stdio(0); cin.tie(0); int n_vertices; cin >> n_vertices; vec<pair<int, int>, 2> edges_vertices(n_vertices); for (int i = 1; i < n_vertices; ++i) { int u, v, w; cin >> u >> v >> w; --u; --v; edges_vertices[u].emplace_back(v, w); edges_vertices[v].emplace_back(u, w); } vec<int, 2> down(n_vertices, 2); vec<array<int, 2>, 1> max_changes_vertices(n_vertices); function<void(int, int, int)> Down = [&](int u, int parent, int parent_edge) { max_changes_vertices[u][0] = max_changes_vertices[u][1] = numeric_limits<int>::min(); for (auto& edge : edges_vertices[u]) { int v, w; tie(v, w) = edge; if (v == parent) { continue; } Down(v, u, w); down[u][0] += max(down[v][0], down[v][1]); int change = - max(down[v][0], down[v][1]) + w + down[v][0]; for (int i = 0; i < SZ(max_changes_vertices[u]); ++i) { if (change > max_changes_vertices[u][i]) { swap(change, max_changes_vertices[u][i]); } } } down[u][1] = max_changes_vertices[u][0] != numeric_limits<int>::min() && parent_edge != numeric_limits<int>::min() ? down[u][0] + max_changes_vertices[u][0] + parent_edge : numeric_limits<int>::min(); }; Down(0, -1, numeric_limits<int>::min()); vec<int, 2> up(n_vertices, 2); up[0][1] = numeric_limits<int>::min(); function<void(int, int, int)> Up = [&](int u, int parent, int parent_edge) { for (auto& edge : edges_vertices[u]) { int v, w; tie(v, w) = edge; if (v == parent) { continue; } up[v][0] = max(up[u][0], up[u][1]) + down[u][0] - max(down[v][0], down[v][1]); up[v][1] = numeric_limits<int>::min(); if (parent_edge != numeric_limits<int>::min()) { Maximize(up[v][1], w + parent_edge + down[u][0] - max(down[v][0], down[v][1])); } int change = - max(down[v][0], down[v][1]) + w + down[v][0]; if (max_changes_vertices[u][0] == change) { if (max_changes_vertices[u][1] != numeric_limits<int>::min()) { Maximize(up[v][1], up[v][0] + max_changes_vertices[u][1] + w); } } else { if (max_changes_vertices[u][0] != numeric_limits<int>::min()) { Maximize(up[v][1], up[v][0] + max_changes_vertices[u][0] + w); } } Up(v, u, w); } }; Up(0, -1, numeric_limits<int>::min()); int answer = 0; for (int u = 0; u < n_vertices; ++u) { Maximize(answer, down[u][0] + max(up[u][0], up[u][1])); if (down[u][1] != numeric_limits<int>::min()) { Maximize(answer, down[u][1] + up[u][0]); } } cout << answer << '\n'; return 0; }
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