이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include <bits/stdc++.h>
using namespace std;
#define ALL(x) (x).begin(), (x).end()
#define SZ(x) static_cast<int>((x).size())
template<class T, size_t D>
struct vec : vector<vec<T, D - 1>> {
template<class... Args>
vec(size_t n = 0, Args... args)
: vector<vec<T, D - 1>>(n, vec<T, D - 1>(args...)) {}
};
template<class T>
struct vec<T, 1> : vector<T> {
template<class... Args>
vec(Args... args)
: vector<T>(args...) {}
};
template<class T>
inline bool Minimize(T& a, const T& b) { return a > b ? a = b, true : false; }
template<class T>
inline bool Maximize(T& a, const T& b) { return a < b ? a = b, true : false; }
inline int Next(int i, int n) { return i == n - 1 ? 0 : i + 1; }
inline int Prev(int i, int n) { return !i ? n - 1 : i - 1; }
mt19937 rng(static_cast<uint32_t>(chrono::steady_clock::now().time_since_epoch().count()));
struct Line {
int a;
int64_t b;
int label;
Line(int t_a = 0, int64_t t_b = 0, int t_label = 0)
: a(t_a),
b(t_b),
label(t_label) {}
int64_t y(int x) { return static_cast<int64_t>(a) * x + b; }
};
struct ConvexHullTrick {
vector<Line> lines;
int index_line;
ConvexHullTrick()
: lines(),
index_line(-1) {}
bool Bad(Line line_1, Line line_2, Line line_3) {
return static_cast<double>(line_1.b - line_3.b) / (line_3.a - line_1.a) <= static_cast<double>(line_1.b - line_2.b) / (line_2.a - line_1.a);
}
void AddLine(Line line) {
if (SZ(lines) && line.a == lines.back().a) {
if (line.b <= lines.back().b) {
return;
}
lines.pop_back();
Minimize(index_line, SZ(lines) - 1);
}
while (SZ(lines) > 1 && Bad(lines.rbegin()[1], lines.back(), line)) {
lines.pop_back();
Minimize(index_line, SZ(lines) - 1);
}
lines.emplace_back(line);
}
int Get(int x) {
for (; index_line + 1 < SZ(lines) && (!~index_line || lines[index_line].y(x) < lines[index_line + 1].y(x)); ++index_line);
return index_line;
}
};
int main() {
ios_base::sync_with_stdio(0); cin.tie(0);
int n, n_cuts; cin >> n >> n_cuts;
vec<int, 1> prefix_sums(n + 1);
for (int i = 0; i < n; ++i) {
int a; cin >> a;
prefix_sums[i + 1] = prefix_sums[i] + a;
}
vec<int64_t, 1> f(n + 1), next_f(n + 1);
vec<int, 2> trace(n_cuts + 1, n + 1);
for (int i = 1; i <= n_cuts; ++i) {
ConvexHullTrick cht;
for (int j = i + 1; j <= n; ++j) {
cht.AddLine(Line(prefix_sums[j - 1], f[j - 1] - static_cast<int64_t>(prefix_sums[j - 1]) * prefix_sums[j - 1], j - 1));
int index_line = cht.Get(prefix_sums[j]);
assert(~index_line);
next_f[j] = cht.lines[index_line].y(prefix_sums[j]);
trace[i][j] = cht.lines[index_line].label;
}
f.swap(next_f);
}
cout << f[n] << '\n';
vec<int, 1> positions;
for (int i = n_cuts, j = n; i; --i) {
positions.emplace_back((j = trace[i][j]));
}
reverse(ALL(positions));
for (auto& position : positions) {
cout << position << ' ';
}
cout << '\n';
return 0;
}
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