# |
Submission time |
Handle |
Problem |
Language |
Result |
Execution time |
Memory |
251174 |
2020-07-20T13:25:57 Z |
anakib1 |
Towns (IOI15_towns) |
C++17 |
|
0 ms |
0 KB |
#include <iostream>
#include <cmath>
#include <algorithm>
#include <stdio.h>
#include <cstring>
#include <string>
#include <cstdlib>
#include <vector>
#include <bitset>
#include <map>
#include <chrono>
#include <functional>
#include <unordered_set>
#include <unordered_map>
#include <numeric>
#include <queue>
#include <ctime>
#include <stack>
#include <set>
#include <list>
#include <deque>
#include <iomanip>
#include <sstream>
#include <fstream>
#include <stdarg.h>
#include <utility>
using namespace std;
#define pb push_back
#define mp make_pair
#define ll long long
#define ull unisgned long long
#define ld long double
#define all(a) a.begin(), a.end()
#define SORT(a) sort(all(a))
#define pii pair<int, int>
#define tii triple<int, int, int>
#define e 1e-7
#define PI acos(-1)
#define sz(a) (int)(a.size())
#define inf 1e17
#define vi vector<int>
#define F first
#define S second
#define rng(x) for(int _ = 0; _ < (x); _++)
#define rngi(i, x) for(int i = 0; i < (x); i++)
#define rngsi(s, i, x) for(int i = (s); i <(x); i++)
#define problem ""
template<typename A, typename B, typename C>
struct triple{
A X;
B Y;
C Z;
triple(A a = 0, B b = 0, C c = 0) :X(a), Y(b), Z(c) {}
};
template<typename A, typename B, typename C>
triple<A, B, C> make_triple(A a = 0, B b = 0, C c = 0){
return triple<A, B, C>(a, b, c);
}
template<typename A, typename B, typename C>
bool operator<(const triple<A, B, C>& a, const triple<A, B, C>& b){
if (a.X != b.X)
return a.X < b.X;
if (a.Y != b.Y)
return a.Y < b.Y;
return a.Z < b.Z;
}
template<typename T, typename SS>
ostream& operator<<(ostream& ofs, const pair<T, SS>& p){
ofs << "( " << p.F << " , " << p.S << " )";
return ofs;
}
template<typename T>
void print(T a){
for (auto i : a)
cout << i << ' ';
cout << '\n';
}
template<typename T>
T max(T a, T b, T c){
return max(a, max(b, c));
}
template<typename T>
T min(T a, T b, T c){
return min(a, min(b, c));
}
template<typename T, typename D>
D min(T a){
return *min_element(all(a));
}
template<typename T, typename D>
D max(T a){
return *max_element(all(a));
}
struct custom_hash{
static uint64_t splitmix64(uint64_t x){
x += 0x9e3779b97f4a7c15;
x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9;
x = (x ^ (x >> 27)) * 0x94d049bb133111eb;
return x ^ (x >> 31);
}
size_t operator()(uint64_t x) const{
static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count();
return splitmix64(x + FIXED_RANDOM);
}
};
#include "towns.h"
int hubDistance(int n, int sub) {
vector<vi> d(n, vi(n, -1));
auto get = [&](int x, int y){
if(x == y)return 0;
if(d[x][y] >= 0) return d[x][y];
return d[x][y]=d[y][x]= getDistance(x, y);
}
vi d1(n);
rngi(i, n - 1) d1[i + 1] = get(0, i + 1);
int q = 1;
rngi(j, n - 1) if(d1[j] > d1[q]) q = j;
vi d2(n);
rngi(i, n) d2[i] = get(q, i);
return (max<vi, int>(d2) + 1)/2
}
void solve(){
};
Compilation message
towns.cpp: In function 'int hubDistance(int, int)':
towns.cpp:45:12: error: expected ',' or ';' before 'vector'
#define vi vector<int>
^
towns.cpp:120:5: note: in expansion of macro 'vi'
vi d1(n);
^~
towns.cpp:121:20: error: 'd1' was not declared in this scope
rngi(i, n - 1) d1[i + 1] = get(0, i + 1);
^~
towns.cpp:121:20: note: suggested alternative: 'd'
rngi(i, n - 1) d1[i + 1] = get(0, i + 1);
^~
d
towns.cpp:123:23: error: 'd1' was not declared in this scope
rngi(j, n - 1) if(d1[j] > d1[q]) q = j;
^~
towns.cpp:123:23: note: suggested alternative: 'd'
rngi(j, n - 1) if(d1[j] > d1[q]) q = j;
^~
d
towns.cpp:128:1: error: expected ';' before '}' token
}
^
towns.cpp:113:28: warning: unused parameter 'sub' [-Wunused-parameter]
int hubDistance(int n, int sub) {
^~~