이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#define __AVX__ 1
#define __AVX2__ 1
#define __SSE__ 1
#define __SSE2__ 1
#define __SSE2_MATH__ 1
#define __SSE3__ 1
#define __SSE4_1__ 1
#define __SSE4_2__ 1
#define __SSE_MATH__ 1
#define __SSSE3__ 1
#pragma GCC optimize("Ofast,no-stack-protector,unroll-loops,fast-math")
#pragma GCC target("sse,sse2,sse3,ssse3,sse4.1,sse4.2,avx,avx2,popcnt,tune=native")
#include <bits/stdc++.h>
#include <x86intrin.h>
using namespace std;
typedef long long ll;
typedef long double ld;
typedef vector<int> vi;
typedef pair<int, int> pi;
#define debug(x) cerr << #x << ": " << x << endl;
#define debug2(x, y) debug(x) debug(y);
#define repn(i, a, b) for(int i = (int)(a); i < (int)(b); i++)
#define rep(i, a) for(int i = 0; i < (int)(a); i++)
#define all(v) v.begin(), v.end()
#define mp make_pair
#define pb push_back
#define lb lower_bound
#define ub upper_bound
#define fi first
#define se second
#define sq(x) ((x) * (x))
template<class T> T gcd(T a, T b){ return ((b == 0) ? a : gcd(b, a % b)); }
bool prime(ll num){
for(ll i = 2; i <= sqrt(num); i++){
if(num % i == 0) return 0;
}
return 1;
}
int main(){
ios_base::sync_with_stdio(false);
cin.tie(0);
//freopen("input.in", "r", stdin);
//freopen("output.out", "w", stdout);
ll n;
cin >> n;
ll n1 = n;
vector<ll> div; //prime factorization of n
if(prime(n) || n == 1){
cout << 1 << endl << 0 << endl;
}
else{
for(ll i = 2; i * i <= n1; i++){
while(n1 % i == 0){
div.pb(i);
n1 /= i;
}
}
if(n1 > 1) div.pb(n1);
if(div.size() <= 2){
cout << 2 << endl;
}
else{
cout << 1 << endl << div[0] * div[1] << endl;
}
}
return 0;
}
/*
Things to look out for:
- Integer overflows
- Array bounds
- Special cases
Be careful!
*/
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