game.cpp:1:1: error: 'd' does not name a type
d[2e3];void initialize(n){}hasEdge(u,v){return++d[u=u>v?u:v]==u;}
^
game.cpp:1:25: error: variable or field 'initialize' declared void
d[2e3];void initialize(n){}hasEdge(u,v){return++d[u=u>v?u:v]==u;}
^
game.cpp:1:24: error: 'n' was not declared in this scope
d[2e3];void initialize(n){}hasEdge(u,v){return++d[u=u>v?u:v]==u;}
^
game.cpp:1:35: error: expected constructor, destructor, or type conversion before '(' token
d[2e3];void initialize(n){}hasEdge(u,v){return++d[u=u>v?u:v]==u;}
^