This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef long double ld;
typedef pair<int, int> pi;
typedef pair<ll, ll> pl;
typedef vector<int> vi;
typedef vector<ld> vd;
typedef vector<ll> vl;
#define pb push_back
#define f first
#define s second
namespace debug {
const int DEBUG = true;
template<class T1, class T2>
void pr(const pair<T1, T2> &x);
template<class T, size_t SZ>
void pr(const array<T, SZ> &x);
template<class T>
void pr(const vector<T> &x);
template<class T>
void pr(const set<T> &x);
template<class T1, class T2>
void pr(const map<T1, T2> &x);
template<class T>
void pr(const T &x) { if (DEBUG) cout << x; }
template<class T, class... Ts>
void pr(const T &first, const Ts &... rest) { pr(first), pr(rest...); }
template<class T1, class T2>
void pr(const pair<T1, T2> &x) { pr("{", x.f, ", ", x.s, "}"); }
template<class T>
void prIn(const T &x) {
pr("{");
bool fst = 1;
for (auto &a : x) {
pr(fst ? "" : ", ", a), fst = 0;
}
pr("}");
}
template<class T, size_t SZ>
void pr(const array<T, SZ> &x) { prIn(x); }
template<class T>
void pr(const vector<T> &x) { prIn(x); }
template<class T>
void pr(const set<T> &x) { prIn(x); }
template<class T1, class T2>
void pr(const map<T1, T2> &x) { prIn(x); }
void ps() { pr("\n"), cout << flush; }
template<class Arg, class... Args>
void ps(const Arg &first, const Args &... rest) {
pr(first, " ");
ps(rest...);
}
}
using namespace debug;
static const int MAXN = 600100, NODES = 10 * MAXN;
// different definition of lz to nicely implement persistence
// lz is only for children, node which it is on already contains updated value
int lC[NODES], rC[NODES], tr[NODES];
int nx = 0;
inline int cpy(int o) {
int n = nx++;
lC[n] = lC[o], rC[n] = rC[o], tr[n] = tr[o];
return n;
}
int b(int l, int r) {
if (l == r) {
tr[nx] = 0;
return nx++;
}
int mid = (l + r) / 2;
lC[nx] = b(l, mid);
rC[nx] = b(mid + 1, r);
return nx++;
}
// q does not create any new nodes
int q(int i, int l, int r, int s, int e) {
if (e < l || r < s) {
return 0;
}
if (s <= l && r <= e) {
return tr[i];
}
int mid = (l + r) / 2;
return q(lC[i], l, mid, s, e) +
q(rC[i], mid + 1, r, s, e);
}
// returns index of updated node
int u(int i, int l, int r, int x, int d) {
i = cpy(i);
if (l == r) {
tr[i] += d;
return i;
}
int mid = (l + r) / 2;
if (x <= mid) {
lC[i] = u(lC[i], l, mid, x, d);
} else {
rC[i] = u(rC[i], mid + 1, r, x, d);
}
tr[i] = tr[lC[i]] + tr[rC[i]];
return i;
}
int N, K;
pi c[MAXN];
int op[MAXN];
int rt[MAXN];
set<int> vals;
map<int, int> mp;
map<int, int> rMp;
int nV;
// search for first index with element in range
int binSearch(pi range) {
int low = 1;
int hi = K + 1;
while (low != hi) {
int mid = (low + hi) / 2;
if (q(rt[mid], 0, nV, range.f, range.s) > 0) {
hi = mid;
} else {
low = mid + 1;
}
}
return low;
}
int main() {
cin >> N >> K;
for (int i = 0; i < N; i++) {
cin >> c[i].f >> c[i].s;
vals.insert(c[i].f);
vals.insert(c[i].s);
}
for (int i = 0; i < K; i++) {
cin >> op[K - i];
vals.insert(op[K - i]);
}
nV = 0;
for (int x : vals) {
mp[x] = nV;
rMp[nV] = x;
nV++;
}
for (int i = 0; i < N; i++) {
c[i].f = mp[c[i].f];
c[i].s = mp[c[i].s];
}
for (int i = 0; i < K; i++) {
op[K - i] = mp[op[K - i]];
}
assert(nV <= MAXN);
rt[0] = b(0, nV);
for (int i = 1; i <= K; i++) {
rt[i] = u(rt[i - 1], 0, nV, op[i], 1);
}
ll ans = 0;
for (int i = 0; i < N; i++) {
// ps(c[i]);
int small = min(c[i].f, c[i].s);
int big = max(c[i].f, c[i].s);
if (small == big) {
// ps("add", rMp[small]);
ans += rMp[small];
continue;
}
int force = binSearch({small, big - 1});
// ps(force);
int flip = q(rt[force - 1], 0, nV, big, nV);
if (force == K + 1 && c[i].f == small) flip++;
// ps(flip);
if (flip & 1) {
// ps("add", rMp[small]);
ans += rMp[small];
} else {
// ps("add", rMp[big]);
ans += rMp[big];
}
}
cout << ans << endl;
}
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