#include <iostream>
#include <algorithm>
#include <cmath>
#include <vector>
#include <set>
#include <map>
#include <unordered_set>
#include <unordered_map>
#include <queue>
#include <cassert>
#include <string>
#include <cstring>
#include <bitset>
#include <random>
#include <chrono>
#include <iomanip>
#pragma GCC optimize ("Ofast")
#pragma GCC target("fma,sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,avx2,tune=native")
#pragma GCC optimize("unroll-loops")
#define FOR(i, a, b) for(int i = a; i < (int) b; i++)
#define F0R(i, a) FOR (i, 0, a)
#define ROF(i, a, b) for(int i = a; i >= (int) b; i--)
#define R0F(i, a) ROF(i, a, 0)
#define GO(i, a) for (auto i : a)
#define rsz resize
#define eb emplace_back
#define pb push_back
#define sz(x) (int) x.size()
#define all(x) x.begin(), x.end()
#define rall(x) x.rbegin(), x.rend()
#define f first
#define s second
using namespace std;
typedef pair<int, int> pii;
typedef vector<int> vi;
typedef vector<pii> vpii;
typedef vector<vi> vvi;
typedef vector<vpii> vvpii;
typedef long long i64;
typedef vector<i64> vi64;
typedef vector<vi64> vvi64;
typedef pair<i64, i64> pi64;
typedef vector<pi64> vpi64;
const int dr[] = {+1, -1, +0, +0, +1, -1, +1, -1};
const int dc[] = {+0, +0, +1, -1, +1, -1, -1, +1};
const int ms[] = {+31, +29, +31, 30, +31, +30, +31, +31, +30, +31, +30, +31};
int main () {
ios::sync_with_stdio(0);
cin.tie(0);
int mx, n;
cin >> mx >> n;
int tot = 0;
F0R (i, n) {
int foo;
cin >> foo;
tot += foo;
}
cout << mx * n - tot + mx << '\n';
return 0;
}
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
5 ms |
384 KB |
Output is correct |
2 |
Correct |
5 ms |
384 KB |
Output is correct |
3 |
Correct |
5 ms |
384 KB |
Output is correct |
4 |
Correct |
5 ms |
384 KB |
Output is correct |
5 |
Correct |
5 ms |
384 KB |
Output is correct |
6 |
Correct |
4 ms |
384 KB |
Output is correct |
7 |
Correct |
5 ms |
384 KB |
Output is correct |
8 |
Correct |
5 ms |
384 KB |
Output is correct |
9 |
Correct |
4 ms |
384 KB |
Output is correct |
10 |
Correct |
5 ms |
384 KB |
Output is correct |