#inlcude "bulb.h"
#include <bits/stdc++.h>
using namespace std;
typedef vector<int> vi;
typedef pair<int,int> pii;
#define pb push_back
const int MN = 3e5+5;
int N, i, res[MN], w[MN][2], vs[MN], f, f2, f3, f4;
pii ed[MN];
int acc(int n){
if(n<0) return 0;
if(res[n]) return res[n];
res[n]=ed[n].first<0?ed[n].first:acc(ed[n].first);
return res[n];
}
void solve(int n,int b){
if(n<0) return;
solve(ed[n].first,b);
solve(ed[n].second,0);
w[n][0]=ed[n].first<0?ed[n].first:w[ed[n].first][0];
if(b){
if(ed[n].first>=0) w[n][1]|=w[ed[n].first][1];
if(ed[n].second>=0){
w[n][1]|=(w[ed[n].second][0]==-1);
if(w[n][0]==-1) w[n][1]|=w[ed[n].second][1];
}
else if(ed[n].second==-1) w[n][1]=1;
}
else w[n][1]=1;
}
int ok(int n,int hm){
while(n>=0){
if(ed[n].second==-2||acc(ed[n].second)==-2) return 0;
n=ed[n].first; hm++;
}
if(hm==N) return 1;
else return (n==-1);
}
int FindWinner(int T,vi L,vi R){
N = L.size();
int cur = 0;
for(i=0;i<N;i++) ed[i]={L[i],R[i]};
int cnt = 0;
while(cur>=0){
solve(ed[cur].second,1);
cnt ++;
if(!f2){
if(ok(ed[cur].second,cnt)) f=1;
}
if(ed[cur].second>=0){
if(w[ed[cur].second][1]) f3=1;
if(w[ed[cur].second][1]&&(ed[cur].second==-2||acc(ed[cur].second)==-2))
f4=1;
}
if(ed[cur].second==-2||acc(ed[cur].second)==-2) f2++;
cur = ed[cur].first;
}
if(acc(0)==-2) return 0;
else return f|(f3&&(f4==f2));
}
Compilation message
bulb.cpp:1:2: error: invalid preprocessing directive #inlcude; did you mean #include?
#inlcude "bulb.h"
^~~~~~~
include