Submission #211147

#TimeUsernameProblemLanguageResultExecution timeMemory
211147mode149256Game (IOI14_game)C++14
100 / 100
533 ms25976 KiB
/*input */ #include <bits/stdc++.h> #pragma GCC optimize("Ofast") #include "game.h" using namespace std; typedef long long ll; typedef long double ld; typedef complex<ld> cd; typedef pair<int, int> pi; typedef pair<ll, ll> pl; typedef pair<ld, ld> pd; typedef vector<int> vi; typedef vector<vi> vii; typedef vector<ld> vd; typedef vector<ll> vl; typedef vector<vl> vll; typedef vector<pi> vpi; typedef vector<vpi> vpii; typedef vector<pl> vpl; typedef vector<cd> vcd; typedef vector<pd> vpd; typedef vector<bool> vb; typedef vector<vb> vbb; typedef std::string str; typedef std::vector<str> vs; #define x first #define y second #define debug(...) cout<<"["<<#__VA_ARGS__<<": "<<__VA_ARGS__<<"]\n" const int MOD = 1000000007; const ll INF = std::numeric_limits<ll>::max(); const ld PI = 3.14159265358979323846264338327950288419716939937510582097494L; template<typename T> pair<T, T> operator+(const pair<T, T> &a, const pair<T, T> &b) { return pair<T, T>(a.x + b.x, a.y + b.y); } template<typename T> pair<T, T> operator-(const pair<T, T> &a, const pair<T, T> &b) { return pair<T, T>(a.x - b.x, a.y - b.y); } template<typename T> T operator*(const pair<T, T> &a, const pair<T, T> &b) { return (a.x * b.x + a.y * b.y); } template<typename T> T operator^(const pair<T, T> &a, const pair<T, T> &b) { return (a.x * b.y - a.y * b.x); } template<typename T> void print(vector<T> vec, string name = "") { cout << name; for (auto u : vec) cout << u << ' '; cout << '\n'; } const int MX = 1510; vii liko(MX, vi(MX, 1)); vbb buvo(MX, vb(MX, false)); vi p; int N; void initialize(int n) { N = n; p = vi(n + 1); for (int i = 0; i <= n; i++) p[i] = i; } void unionSet(int a, int b) { int prad = a; for (int i = 0; i < N; ++i) { if (p[i] == prad) { p[i] = b; } } } void merge(int a, int b) { unionSet(a, b); int tev = p[a]; for (int i = 0; i < N; ++i) { if (i == a or i == b) continue; liko[i][tev] = liko[tev][i] = liko[a][i] + liko[b][i]; } } int hasEdge(int u, int v) { buvo[u][v] = buvo[v][u] = true; u = p[u]; v = p[v]; if (u == v) return 0; liko[u][v]--; liko[v][u]--; if (liko[u][v]) { return 0; } merge(u, v); return 1; }
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