#include "tetris.h"
void init(int n) {
}
int state = 0;
int position;
int rotation;
void new_figure(int figure_type) {
}
int get_position() {
return position;
}
int get_rotation() {
return rotation;
}
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
0 ms |
2020 KB |
Win! |
2 |
Correct |
0 ms |
2020 KB |
Win! |
3 |
Correct |
0 ms |
2020 KB |
Win! |
4 |
Correct |
0 ms |
2020 KB |
Win! |
5 |
Correct |
0 ms |
2020 KB |
Win! |
6 |
Correct |
0 ms |
2020 KB |
Win! |
7 |
Correct |
0 ms |
2020 KB |
Win! |
8 |
Correct |
0 ms |
2020 KB |
Win! |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Incorrect |
0 ms |
2020 KB |
Game over! After 5 turns. |
2 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
0 ms |
2020 KB |
Win! |
2 |
Correct |
0 ms |
2020 KB |
Win! |
3 |
Correct |
0 ms |
2020 KB |
Win! |
4 |
Correct |
0 ms |
2020 KB |
Win! |
5 |
Correct |
0 ms |
2020 KB |
Win! |
6 |
Correct |
0 ms |
2020 KB |
Win! |
7 |
Correct |
0 ms |
2020 KB |
Win! |
8 |
Correct |
0 ms |
2020 KB |
Win! |
9 |
Incorrect |
0 ms |
2020 KB |
Game over! After 5 turns. |
10 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Incorrect |
0 ms |
2020 KB |
Game over! After 3 turns. |
2 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
0 ms |
2020 KB |
Win! |
2 |
Correct |
0 ms |
2020 KB |
Win! |
3 |
Correct |
0 ms |
2020 KB |
Win! |
4 |
Correct |
0 ms |
2020 KB |
Win! |
5 |
Correct |
0 ms |
2020 KB |
Win! |
6 |
Correct |
0 ms |
2020 KB |
Win! |
7 |
Correct |
0 ms |
2020 KB |
Win! |
8 |
Correct |
0 ms |
2020 KB |
Win! |
9 |
Incorrect |
0 ms |
2020 KB |
Game over! After 5 turns. |
10 |
Halted |
0 ms |
0 KB |
- |