This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include "cave.h"
using namespace std;
const int inf = 1e9 + 7;
int N;
int _S[5001], _P[5001];
// int tryCombination(int a[]) {
// int ans = 0;
// vector <int> op(N + 1, 0);
// for (int i = 0; i < N; i++) {
// if (_S[i] == a[i]) op[_P[i]] = true;
// }
// while (op[ans++]);
// return ans - 1;
// }
// void answer(int a[], int b[]) {
// cout << tryCombination(a) << '\t' << tryCombination(_S) << '\n';
// for (int i = 0; i < N; i++) cout << a[i] << ' '; cout << '\t'; for (int i = 0; i < N; i++) cout << _S[i] << ' '; cout << '\n';
// for (int i = 0; i < N; i++) cout << b[i] << ' '; cout << '\t'; for (int i = 0; i < N; i++) cout << _P[i] << ' '; cout << '\n';
// }
int temp[5001];
int s[5001], p[5001];
bool fnd[5001];
void sett(int pos, int f) {
memset(temp, 0, sizeof temp);
for (int i = 0; i < pos; i++) {
if (!fnd[i]) {
temp[i] = f;
}
else {
temp[i] = s[i];
}
}
for (int i = pos; i < N; i++) {
if (!fnd[i]) {
temp[i] = !f;
}
else {
temp[i] = s[i];
}
}
}
void exploreCave(int n) {
N = n;
for (int i = 0; i < n; i++) {
sett(n, 1);
int k = tryCombination(temp);
if (k == -1) k = n + 1;
bool f = 0;
if (k > i) {
f = 1;
}
else {
f = 0;
}
int l = 0,
r = n - 1;
while (r - l > 1) {
int m = (l + r) / 2;
sett(m + 1, f);
int k = tryCombination(temp);
if (k == -1) k = n + 1;
if (k > i) {
r = m;
}
else {
l = m;
}
}
sett(l + 1, f);
k = tryCombination(temp);
if (k == -1) k = n + 1;
if (k > i) {
p[l] = i;
s[l] = f;
fnd[l] = 1;
}
else {
p[r] = i;
s[r] = f;
fnd[r] = 1;
}
}
answer(s, p);
}
// signed main() {
// N = 4;
// _P[0] = 3; _P[1] = 1; _P[2] = 0; _P[3] = 2;
// _S[0] = 1; _S[1] = 1; _S[2] = 1;
// mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
// // N = 5;
// // for (int i = 0; i < N; i++) _P[i] = i;
// // random_shuffle(_P, _P + N);
// // for (int i = 0; i < N; i++) _S[i] = rng() % 2;
// cout << tryCombination(vector<int>{1, 1, 1, 0}.data()) << '\n';
// exploreCave(N);
// return 0;
// }
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