이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#define fast ios_base::sync_with_stdio(0),cin.tie(0),cout.tie(0)
#include <bits/stdc++.h>
using namespace std;
#define sqr 200
#define mid (l+r)/2
#define pb push_back
#define ppb pop_back
#define fi first
#define se second
#define lb lower_bound
#define ub upper_bound
#define ins insert
#define era erase
#define C continue
#define mem(dp,i) memset(dp,i,sizeof(dp))
#define mset multiset
typedef long long ll;
typedef short int si;
typedef long double ld;
typedef pair<int,int> pi;
typedef pair<ll,ll> pll;
typedef vector<int> vi;
typedef vector<ll> vll;
typedef vector<pi> vpi;
typedef vector<pll> vpll;
const ll mod=1e9+7;
const ll inf= 4e18;
const ld pai=acos(-1);
#include "game.h"
int n;
set<int>s[1509];
void initialize(int N){
n=N;
for(int i=0;i<n;i++){
for(int j=0;j<n;j++){
if(i==j)C;
s[i].ins(j);
}
}
}
int hasEdge(int u, int v) {
if(s[u].size()==1 || s[v].size()==1){
return 1;
}
s[u].era(v);
s[v].era(u);
return 0;
}
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