This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "split.h"
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <vector>
#include <set>
#include <map>
#include <algorithm>
#include <bitset>
#include <cmath>
#include <queue>
#include <stack>
#include <string>
#define sz(x) (int) x.size()
#define all(x) x.begin(), x.end()
using namespace std;
const int MAXN = 105000;
int n, a, b, c;
vector <pair<int, int>> p;
vector<int> g[MAXN];
vector<int> res;
int sz[MAXN];
int par[MAXN];
int deg[MAXN];
void dfs(int v, int p = -1) {
sz[v] = 1;
par[v] = p;
for (int to : g[v]) {
if (to == p) {
continue;
}
dfs(to, v);
sz[v] += sz[to];
}
}
void paint(int v, int bad, int color, int& need) {
// cerr << v << " " << color << " " << need << endl;
if (v == bad || need == 0) {
return;
}
res[v] = color;
need--;
for (int to : g[v]) {
if (to == par[v]) {
continue;
}
paint(to, bad, color, need);
}
}
void doPaint(int v, int num, int p = -1) {
if (num <= a) {
res[v] = 1;
} else if (num <= a + b) {
res[v] = 2;
} else {
res[v] = 3;
}
for (int to : g[v]) {
if (to == p) {
continue;
}
doPaint(to, num + 1, v);
}
}
void solveOne() {
int st = 0;
for (int i = 0; i < n; i++) {
if (deg[i] == 1) {
st = i;
}
}
doPaint(st, 1);
}
vector<int> find_split(int N, int A, int B, int C, vector<int> FROM, vector<int> TO) {
n = N; a = A; b = B; c = C;
p = {{a, 1}, {b, 2}, {c, 3}};
res.assign(n, 0);
sort(all(p));
for (int i = 0; i < sz(FROM); i++) {
int from = FROM[i], to = TO[i];
g[from].push_back(to);
g[to].push_back(from);
deg[from]++; deg[to]++;
}
int mxDeg = deg[0];
for (int i = 0; i < n; i++) {
mxDeg = max(mxDeg, deg[i]);
}
if (mxDeg == 2) {
solveOne();
return res;
}
dfs(0);
/* for (int i = 0; i < n; i++) {
cerr << sz[i] << " ";
}
cerr << endl; */
do {
for (int i = 0; i < n; i++) {
// cerr << sz[i] << " " << n - sz[i] << " " << p[0].first << " " << p[1].first << endl;
if (sz[i] >= p[0].first && n - sz[i] >= p[1].first) {
res.assign(n, p[2].second);
paint(0, i, p[1].second, p[1].first);
paint(i, -1, p[0].second, p[0].first);
return res;
}
}
} while (next_permutation(all(p)));
return res;
}
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