This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "split.h"
#include <bits/stdc++.h>
using namespace std;
struct Fau {
int n;
vector<int> parent;
vector<vector<int>> bucket;
Fau(int n): n(n), parent(n), bucket(n) {
for (int i = 0; i < n; ++i) {
bucket[i].push_back(i);
parent[i] = i;
}
}
int Root(int a) {
return parent[a] == a ? a : Root(parent[a]);
}
int Union(int a, int b) {
a = Root(a);
b = Root(b);
if (a == b)
return a;
if (bucket[a].size() > bucket[b].size())
swap(a, b);
parent[a] = b;
bucket[b].insert(bucket[b].end(), bucket[a].begin(), bucket[a].end());
bucket[a].clear();
bucket[a].shrink_to_fit();
return b;
}
int Size(int v) {
return (int) bucket[v].size();
}
};
struct Solver {
int n, m;
vector<vector<pair<int, int>>> graph;
vector<int> tree_edges;
vector<int> used, sizes;
vector<pair<int, int>> component_sizes;
Solver(int n, const vector<pair<int, int>>& edges, int a, int b, int c)
: n(n), m(edges.size()), graph(n), tree_edges(m), used(n), sizes(n) {
component_sizes.emplace_back(a, 1);
component_sizes.emplace_back(b, 2);
component_sizes.emplace_back(c, 3);
sort(component_sizes.begin(), component_sizes.end());
for (int i = 0; i < m; ++i) {
int x = edges[i].first, y = edges[i].second;
graph[x].emplace_back(y, i);
graph[y].emplace_back(x, i);
}
}
void FindSpanningTree(int v) {
used[v] = 1;
sizes[v] = 1;
for (const auto& edge: graph[v]) {
int to = edge.first, id = edge.second;
if (used[to])
continue;
tree_edges[id] = 1;
FindSpanningTree(to);
sizes[v] += sizes[to];
}
}
int FindCentroid(int v, int parent) {
for (const auto& edge: graph[v]) {
int to = edge.first, id = edge.second;
if (to == parent || !tree_edges[id])
continue;
if (2 * sizes[to] > n)
return FindCentroid(to, v);
}
return v;
}
void UniteSubtrees(int centroid, Fau& fau) {
for (int i = 0; i < n; ++i) {
if (i == centroid)
continue;
for (const auto& edge: graph[i]) {
int to = edge.first, id = edge.second;
if (to == centroid || !tree_edges[id])
continue;
fau.Union(i, to);
}
}
}
vector<int> Solve() {
FindSpanningTree(0);
int centroid = FindCentroid(0, -1);
Fau fau(n);
UniteSubtrees(centroid, fau);
int max_subtree_vertex = -1, max_subtree_size = -1;
for (int i = 0; i < n; ++i) {
if (fau.Root(i) == i && fau.Size(i) > max_subtree_size) {
max_subtree_size = fau.Size(i);
max_subtree_vertex = i;
}
}
for (int i = 0; i < n; ++i) {
if (i == centroid)
continue;
for (const auto& edge: graph[i]) {
if (max_subtree_size >= component_sizes[0].first)
break;
int to = edge.first;
if (to == centroid)
continue;
int vertex = fau.Union(i, to);
if (fau.Size(vertex) > max_subtree_size) {
max_subtree_size = fau.Size(vertex);
max_subtree_vertex = vertex;
}
}
}
// Solution was not found!
if (max_subtree_size < component_sizes[0].first) {
return vector<int>(n);
}
vector<int> result(n, component_sizes.back().second);
Color(max_subtree_vertex, fau.bucket[max_subtree_vertex], component_sizes[0].first, component_sizes[0].second, result);
Color(centroid, Complement(fau.bucket[max_subtree_vertex]), component_sizes[1].first, component_sizes[1].second, result);
return result;
}
void Color(int v, const vector<int>& allowed_vertices, int size, int color, vector<int>& colors) {
vector<int> used(n, 1);
for (int e: allowed_vertices)
used[e] = 0;
queue<int> q;
q.push(v);
used[v] = 1;
while (!q.empty() && size > 0) {
v = q.front();
q.pop();
colors[v] = color;
--size;
for (const auto& edge: graph[v]) {
int to = edge.first;
if (!used[to]) {
q.push(to);
used[to] = 1;
}
}
}
}
vector<int> Complement(const vector<int>& a) {
vector<int> b(n), result;
for (int e: a) b[e] = 1;
for (int i = 0; i < n; ++i) {
if (!b[i])
result.push_back(i);
}
return result;
}
};
vector<int> find_split(int n, int a, int b, int c, vector<int> p, vector<int> q) {
int m = static_cast<int>(p.size());
vector<pair<int, int>> edges;
for (int i = 0; i < m; ++i) {
edges.emplace_back(p[i], q[i]);
}
Solver solver(n, edges, a, b, c);
return solver.Solve();
}
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