제출 #167976

#제출 시각아이디문제언어결과실행 시간메모리
167976thecodingwizardDragon 2 (JOI17_dragon2)C++11
0 / 100
4030 ms37620 KiB
//#pragma GCC optimize ("O3") //#pragma GCC target ("sse4") #include <bits/stdc++.h> #include <ext/pb_ds/assoc_container.hpp> // Common file #include <ext/pb_ds/tree_policy.hpp> // Including tree_order_statistics_node_update using namespace std; using namespace __gnu_pbds; template<class T> using min_heap = priority_queue<T, vector<T>, greater<T>>; #define FOR(i, a, b) for (int i=a; i<(b); i++) #define F0R(i, a) for (int i=0; i<(a); i++) #define F0R1(i, a) for (int i=1; i<=(a); i++) #define FORd(i, a, b) for (int i = (b)-1; i >= a; i--) #define F0Rd(i, a) for (int i = (a)-1; i >= 0; i--) #define trav(a, x) for (auto& a : x) #define MIN(a, b) a = min(a, b) #define MAX(a, b) a = max(a, b) #define INF 1000000010 #define LL_INF 4500000000000000000LL #define LSOne(S) (S & (-S)) #define EPS 1e-9 #define pA first #define pB second #define mp make_pair #define mt make_tuple #define pb push_back #define eb emplace_back #define PI acos(-1.0) // #define MOD (int)(2e+9+11) #define MOD (int)(1e+9+7) #define SET(vec, val, size) for (int i = 0; i < size; i++) vec[i] = val; #define SET2D(arr, val, dim1, dim2) F0R(i, dim1) F0R(j, dim2) arr[i][j] = val; #define SET3D(arr, val, dim1, dim2, dim3) F0R(i, dim1) F0R(j, dim2) F0R(k, dim3) arr[i][j][k] = val; #define SET4D(arr, val, dim1, dim2, dim3, dim4) F0R(i, dim1) F0R(j, dim2) F0R(k, dim3) F0R(l, dim4) arr[i][j][k][l] = val; #define lb lower_bound #define ub upper_bound #define sz(x) (int)x.size() #define beg(x) x.begin() #define en(x) x.end() #define all(x) beg(x), en(x) #define resz resize #define SORT(vec) sort(all(vec)) #define RSORT(vec) sort(vec.rbegin(),vec.rend()) typedef long long ll; typedef long double ld; typedef unsigned long long ull; typedef pair<int, int> ii; typedef pair<int, ii> iii; typedef pair<ll, ll> pll; typedef vector<int> vi; typedef vector<ii> vii; typedef vector<iii> viii; typedef vector<ll> vl; // @formatter:off // Source: Benq (https://github.com/bqi343/USACO) [Modified] namespace input { template<class T> void re(complex<T>& x); template<class T1, class T2> void re(pair<T1,T2>& p); template<class T> void re(vector<T>& a); template<class T, size_t SZ> void re(array<T,SZ>& a); template<class T> void reA(T A[], int sz); template<class T> void re(T& x) { cin >> x; } void re(double& x) { string t; re(t); x = stod(t); } void re(ld& x) { string t; re(t); x = stold(t); } template<class Arg, class... Args> void re(Arg& first, Args&... rest) { re(first); re(rest...); } template<class T1, class T2> void re(pair<T1,T2>& p) { re(p.pA,p.pB); } template<class T> void re(vector<T>& a) { F0R(i,sz(a)) re(a[i]); } template<class T, size_t SZ> void re(array<T,SZ>& a) { F0R(i,SZ) re(a[i]); } template<class T> void reA(T A[], int sz) { F0R(i, sz) re(A[i]); } void setupIO(const string &PROB = "") { ios::sync_with_stdio(false); cin.tie(nullptr); if (PROB.length() != 0) { ifstream infile(PROB + ".in"); if (infile.good()) { freopen((PROB + ".in").c_str(), "r", stdin); freopen((PROB + ".out").c_str(), "w", stdout); } } } } using namespace input; namespace output { template<class T1, class T2> void prD(const pair<T1,T2>& x); template<class T, size_t SZ> void prD(const array<T,SZ>& x); template<class T> void prD(const vector<T>& x); template<class T> void prD(const set<T>& x); template<class T1, class T2> void prD(const map<T1,T2>& x); template<class T1, class T2> void pr(const pair<T1,T2>& x); template<class T, size_t SZ> void pr(const array<T,SZ>& x); template<class T> void pr(const vector<T>& x); template<class T> void pr(const set<T>& x); template<class T1, class T2> void pr(const map<T1,T2>& x); template<class T> void prD(const T& x) { cout << x; cout.flush(); } template<class Arg, class... Args> void prD(const Arg& first, const Args&... rest) { prD(first); prD(rest...); } template<class T1, class T2> void prD(const pair<T1,T2>& x) { prD("{",x.pA,", ",x.pB,"}"); } template<class T> void prDContain(const T& x) { prD("{"); bool fst = 1; for (const auto& a: x) prD(!fst?", ":"",a), fst = 0; // const needed for vector<bool> prD("}"); } template<class T, size_t SZ> void prD(const array<T,SZ>& x) { prDContain(x); } template<class T> void prD(const vector<T>& x) { prDContain(x); } template<class T> void prD(const set<T>& x) { prDContain(x); } template<class T1, class T2> void prD(const map<T1,T2>& x) { prDContain(x); } void psD() { prD("\n"); } template<class Arg> void psD(const Arg& first) { prD(first); psD(); // no space at end of line } template<class Arg, class... Args> void psD(const Arg& first, const Args&... rest) { prD(first," "); psD(rest...); // print w/ spaces } template<class T> void pr(const T& x) { cout << x; } template<class Arg, class... Args> void pr(const Arg& first, const Args&... rest) { pr(first); pr(rest...); } template<class T1, class T2> void pr(const pair<T1,T2>& x) { pr(x.pA, " ", x.pB); } template<class T> void prContain(const T& x) { bool fst = 1; for (const auto& a: x) pr(!fst?" ":"",a), fst = 0; // const needed for vector<bool> } template<class T, size_t SZ> void pr(const array<T,SZ>& x) { prContain(x); } template<class T> void pr(const vector<T>& x) { prContain(x); } template<class T> void pr(const set<T>& x) { prContain(x); } template<class T1, class T2> void pr(const map<T1,T2>& x) { prContain(x); } void ps() { pr("\n"); } template<class Arg> void ps(const Arg& first) { pr(first); ps(); // no space at end of line } template<class Arg, class... Args> void ps(const Arg& first, const Args&... rest) { pr(first," "); ps(rest...); // print w/ spaces } } using namespace output; // @formatter:on /* ============================ */ double DEG_to_RAD(double d) { return d*PI / 180.0; } double RAD_to_DEG(double r) { return r*180.0 / PI; } struct point { double x, y; // only used if more precision is needed point() { x = y = 0.0; } // default constructor point(double _x, double _y) : x(_x), y(_y) {} // user-defined bool operator == (point other) const { return (fabs(x-other.x) < EPS && (fabs(y-other.y) < EPS)); } bool operator <(const point &p) const { return x < p.x || (abs(x-p.x) < EPS && y < p.y); } }; struct vec { double x, y; // name: `vec' is different from STL vector vec(double _x, double _y) : x(_x), y(_y) {} }; vec toVec(point a, point b) { // convert 2 points to vector a->b return vec(b.x-a.x, b.y-a.y); } double dot(vec a, vec b) { return (a.x*b.x + a.y*b.y); } double norm_sq(vec v) { return v.x*v.x + v.y*v.y; } double angle(point a, point o, point b) { // returns angle aob in rad vec oa = toVec(o, a), ob = toVec(o, b); return acos(dot(oa, ob) / sqrt(norm_sq(oa) * norm_sq(ob))); } double cross(vec a, vec b) { return a.x*b.y - a.y*b.x; } // note: to accept collinear points, we have to change the `> 0' // returns true if point r is on the left side of line pq bool ccw(point p, point q, point r) { return cross(toVec(p, q), toVec(p, r)) > 0; } int n, m; pair<point, int> A[30000]; point a, b; vector<pair<double, int>> sorted; vector<int> toProcess; bool isBelow[30000]; typedef tree< double, null_type, less<double>, rb_tree_tag, tree_order_statistics_node_update> ordered_set; void solve(int t1, int t2) { ordered_set lower, upper; trav(x, toProcess) { if (A[x].pB == t2 && isBelow[x]) { lower.insert(angle(a, b, A[x].pA)); } } trav(x, toProcess) { if (A[x].pB == t1) { if (isBelow[x]) { } else { } } else { if (isBelow[x]) { lower.erase(angle(a, b, A[x].pA)); } else { upper.insert(angle(a, b, A[x].pA)); } } } } int main() { setupIO(); re(n, m); F0R(i, n) { int a, b, c; re(a, b, c); A[i] = {point(a, b), c-1}; } re(a.x, a.y, b.x, b.y); F0R(i, n) { if (ccw(b, a, A[i].pA)) { isBelow[i] = true; sorted.pb({PI-angle(b, a, A[i].pA), i}); } else { isBelow[i] = false; sorted.pb({angle(b, a, A[i].pA), i}); } } sort(all(sorted)); int ct[3000][3000]; SET2D(ct, 0, 3000, 3000); F0R(i, n) { F0R(j, n) { if ((isBelow[i] && isBelow[j]) || (!isBelow[i] && !isBelow[j])) { if (angle(b, a, A[i].pA) > angle(b, a, A[j].pA) && angle(a, b, A[i].pA) > angle(a, b, A[j].pA)) ct[A[i].pB][A[j].pB]++; } else { if (angle(b, a, A[i].pA) + angle(b, a, A[j].pA) <= PI/2 && angle(a, b, A[i].pA) + angle(a, b, A[j].pA) <= PI/2) ct[A[i].pB][A[j].pB]++; } } } int q; re(q); F0R(i, q) { int a, b; re(a, b); --a; --b; ps(ct[a][b]); // toProcess.clear(); // F0R(i, n) { // if (A[i].pB == a || A[i].pB == b) toProcess.pb(i); // } // // solve(a, b); } return 0; }

컴파일 시 표준 에러 (stderr) 메시지

dragon2.cpp: In function 'void input::setupIO(const string&)':
dragon2.cpp:88:24: warning: ignoring return value of 'FILE* freopen(const char*, const char*, FILE*)', declared with attribute warn_unused_result [-Wunused-result]
                 freopen((PROB + ".in").c_str(), "r", stdin);
                 ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
dragon2.cpp:89:24: warning: ignoring return value of 'FILE* freopen(const char*, const char*, FILE*)', declared with attribute warn_unused_result [-Wunused-result]
                 freopen((PROB + ".out").c_str(), "w", stdout);
                 ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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