This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "citymapping.h"
#include <bits/stdc++.h>
#define sz(v) ((int)(v).size())
using namespace std;
using lint = long long;
using pi = pair<lint, lint>;
const int MAXN = 1005;
lint mem[MAXN][MAXN];
lint dist(int x, int y){
if(x == y) return 0;
if(mem[x][y]) return mem[x][y];
return mem[x][y] = mem[y][x] = get_distance(x, y);
}
vector<pi> gph[MAXN];
lint dep[MAXN];
bool vis[MAXN];
int sz[MAXN], msz[MAXN], par[MAXN];
void dfs(int x, int p){
sz[x] = 1;
msz[x] = 0;
for(auto &i : gph[x]){
if(!vis[i.second] && i.second != p){
dfs(i.second, x);
sz[x] += sz[i.second];
msz[x] = max(msz[x], sz[i.second]);
}
}
}
void find_roads(int N, int Q, int A[], int B[], int W[]) {
auto make_edge = [&](int s, int e, int x){
// printf("make_edge(%d, %d, %d)\n", s, e, x);
gph[s].emplace_back(x, e);
gph[e].emplace_back(x, s);
for(int i=0; i<N-1; i++){
if(!W[i]){
tie(A[i], B[i], W[i]) = make_tuple(s, e, x);
break;
}
}
};
vector<pi> v;
for(int i=2; i<=N; i++){
dep[i] = dist(1, i);
v.emplace_back(dep[i], i);
}
sort(v.begin(), v.end());
vector<int> prv = {1};
for(auto &i : v){
if(sz(prv) == 1){
par[i.second] = 1;
make_edge(1, i.second, i.first);
prv.push_back(i.second);
continue;
}
memset(vis, 0, sizeof(vis));
int curpos = 1;
pi lowest(0, 1);
dfs(1, -1);
while(true){
int L = curpos;
while(true){
pi ans(0, 0);
for(auto &j : gph[L]){
if(j.second != par[L]) ans = max(ans, pi(sz[j.second], j.second));
}
if(ans.second == 0) break;
L = ans.second;
}
lint d1 = dep[L];
lint d2 = dist(L, i.second);
lint d3 = dep[i.second];
lint branch = (d1 + d2 - d3) / 2;
int pL = -1;
bool found_vis = vis[L];
while(d1 - branch < dep[L]){
pL = L;
L = par[L];
if(vis[L]) found_vis = 1;
}
if(found_vis) break;
vis[L] = 1;
vector<int> sons;
for(auto &j : gph[L]){
if(j.second != par[L] && j.second != pL){
sons.push_back(j.second);
}
}
lowest = max(lowest, pi(dep[L], L));
assert(sz(sons) <= 2);
if(sz(sons) == 0) break;
if(sz(sons) == 1){
curpos = sons[0];
}
else{
if(dep[sons[0]] + dist(sons[0], i.second) == dep[i.second]){
curpos = sons[0];
}
else curpos = sons[1];
}
}
make_edge(lowest.second, i.second, dist(lowest.second, i.second));
par[i.second] = lowest.second;
prv.push_back(i.second);
}
}
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