This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include "game.h"
using namespace std;
int cnt[1500], nVertex, full;
int hasEdge(int u, int v)
{
++cnt[u], ++cnt[v];
if(cnt[u] == nVertex) ++full;
if(cnt[v] == nVertex) ++full;
if(full < nVertex - 1 && (cnt[u] == nVertex || cnt[v] == nVertex)) return 1;
if(full == nVertex) return 1;
return 0;
}
void initialize(int n) {
nVertex = n; full = 0; fill(cnt, cnt + n, 0);
}
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