// Starcraft 2 enjoyer //
#include <bits/stdc++.h>
// #pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma GCC optimize("unroll-loops")
using namespace std;
#define LSOne(X) ((X) & -(X))
#define int long long
const int N = 5e5 + 5;
const int M = 11;
const int B = 18;
const long long K = 2;
const int LG = 20;
const long long INF = 1e18 + 5;
const int P = 31;
const int MOD = 998244353;
const int nx[] = {0, 1, 0, -1}, ny[] = {-1, 0, 1, 0};
int n, q;
long long a[N];
vector<long long> val;
inline void solve()
{
cin >> n >> q;
for (int x = 1; x <= n; x++)
{
cin >> a[x];
}
val.push_back(1);
for (int x = 1; x <= n; x++)
{
long long i = val.back();
val.push_back(i * ((a[x] - 1) / i + 1));
}
reverse(val.begin(), val.end());
for (int x = 0; x < q; x++)
{
int t, l, r, ans = 0;
cin >> t >> l >> r;
int cl = 0, cr = val.size() - 1, a = n + 1;
while (cl <= cr)
{
int m = (cl + cr) / 2;
if ((t / val[m]) * val[m] - (n - m) >= l)
{
// cout << (t / val[m]) * val[m] - (n - m) % n << "\n";
a = m;
cr = m - 1;
}
else
{
cl = m + 1;
}
}
ans = a;
// cout << a << " ";
// cout << (t / val[a]) * val[a] - (n - a + 1) << " ";
cl = 0, cr = val.size() - 1, a = 0;
while (cl <= cr)
{
int m = (cl + cr) / 2;
if ((t / val[m]) * val[m] - (n - m) <= r)
{
a = m;
cl = m + 1;
}
else
{
cr = m - 1;
}
}
// cout << a << " ";
// cout << (t / val[a]) * val[a] - (n - a) % n << " ";
ans = a - ans + 1;
cout << ans << "\n";
}
}
signed main()
{
ios_base::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
int t = 1;
// cin >> t;
for (int x = 1; x <= t; x++)
{
solve();
}
return 0;
}