// Starcraft 2 enjoyer //
#include <bits/stdc++.h>
// #pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma GCC optimize("unroll-loops")
using namespace std;
#define LSOne(X) ((X) & -(X))
#define int long long
const int N = 2e5 + 5;
const int M = 1e6 + 5;
const int B = 18;
const long long K = 2;
const int LG = 20;
const int INF = 1e18 + 5;
const int P = 31;
const int MOD = 1e9 + 7;
const int nx[] = {0, 1, 0, -1}, ny[] = {-1, 0, 1, 0};
long long n, k, ans, cur;
long long pw(long long a, long long b = MOD - 2)
{
long long ans = 1;
while (b > 0)
{
if (b & 1)
ans *= a;
a *= a;
a %= MOD;
ans %= MOD;
b >>= 1;
}
return ans;
}
inline void solve()
{
cin >> n >> k;
cur = pw(2, n - 1);
while (k > 1)
{
if (k % 2 == 0) // right
{
ans += cur;
ans %= MOD;
}
k = (k + 1) / 2;
cur *= pw(2);
cur %= MOD;
// cout << cur << " " << ans << " " << k << "\n";
}
cout << ans + 1 << "\n";
}
signed main()
{
ios_base::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
int t = 1;
// cin >> t;
for (int x = 1; x <= t; x++)
{
solve();
}
return 0;
}