// Starcraft 2 enjoyer //
#include <bits/stdc++.h>
// #pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma GCC optimize("unroll-loops")
using namespace std;
#define LSOne(X) ((X) & -(X))
const int N = 1e3 + 5;
const int M = 1 << 10 + 5;
const int B = 18;
const long long K = 2;
const int LG = 60;
const long long INF = 1e18 + 5;
const int C = 26;
const int MOD = 1e9 + 7;
const int nx[] = {0, 1, 0, -1}, ny[] = {-1, 0, 1, 0};
int n, k;
inline void solve()
{
cin >> n >> k;
for(int x = 1; x <= k - 1; x++)
{
cout << x << "\n";
n -= x;
}
cout << n;
}
signed main()
{
ios_base::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
int t = 1;
// cin >> t;
for (int x = 1; x <= t; x++)
{
solve();
}
return 0;
}