#include <iostream>
#include <vector>
#include <cmath>
#include <algorithm>
#include <string>
using namespace std;
struct Tree {
long long x, y, r;
};
struct Edge {
int u, v;
double dist;
bool operator<(const Edge& other) const {
return dist < other.dist;
}
};
struct Visitor {
int r, e, id;
};
struct DSU {
vector<int> parent;
DSU(int n) {
parent.resize(n);
for (int i = 0; i < n; ++i) parent[i] = i;
}
int find(int i) {
if (parent[i] == i) return i;
return parent[i] = find(parent[i]);
}
void unite(int i, int j) {
int root_i = find(i);
int root_j = find(j);
if (root_i != root_j) parent[root_i] = root_j;
}
bool connected(int i, int j) {
return find(i) == find(j);
}
};
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int n, m;
long long w, h;
cin >> n >> m >> w >> h;
vector<Tree> trees(n);
for (int i = 0; i < n; ++i) {
cin >> trees[i].x >> trees[i].y >> trees[i].r;
}
vector<Edge> edges;
for (int i = 0; i < n; ++i) {
edges.push_back({i + 4, 0, (double)trees[i].x - trees[i].r});
edges.push_back({i + 4, 1, (double)trees[i].y - trees[i].r});
edges.push_back({i + 4, 2, (double)w - trees[i].x - trees[i].r});
edges.push_back({i + 4, 3, (double)h - trees[i].y - trees[i].r});
}
for (int i = 0; i < n; ++i) {
for (int j = i + 1; j < n; ++j) {
long long dx = trees[i].x - trees[j].x;
long long dy = trees[i].y - trees[j].y;
double d = sqrt((double)dx * dx + (double)dy * dy);
edges.push_back({i + 4, j + 4, d - trees[i].r - trees[j].r});
}
}
sort(edges.begin(), edges.end());
vector<Visitor> visitors(m);
for (int i = 0; i < m; ++i) {
cin >> visitors[i].r >> visitors[i].e;
visitors[i].id = i;
}
auto visitors_sorted = visitors;
sort(visitors_sorted.begin(), visitors_sorted.end(), [](const Visitor& a, const Visitor& b) {
return a.r < b.r;
});
DSU dsu(n + 4);
int edge_ptr = 0;
vector<string> results(m);
for (const auto& v : visitors_sorted) {
while (edge_ptr < edges.size() && edges[edge_ptr].dist < 2.0 * v.r) {
dsu.unite(edges[edge_ptr].u, edges[edge_ptr].v);
edge_ptr++;
}
bool can_move[5][5] = {false};
for(int i=1; i<=4; ++i) can_move[i][i] = true;
if (!dsu.connected(1, 0) && !dsu.connected(1, 2) && !dsu.connected(1, 3))
can_move[1][2] = can_move[2][1] = true;
if (!dsu.connected(2, 1) && !dsu.connected(2, 3) && !dsu.connected(2, 0))
can_move[2][3] = can_move[3][2] = true;
if (!dsu.connected(3, 2) && !dsu.connected(3, 0) && !dsu.connected(3, 1))
can_move[3][4] = can_move[4][3] = true;
if (!dsu.connected(0, 3) && !dsu.connected(0, 1) && !dsu.connected(0, 2))
can_move[4][1] = can_move[1][4] = true;
vector<bool> reachable(5, false);
vector<int> q;
q.push_back(v.e);
reachable[v.e] = true;
int head = 0;
while(head < q.size()){
int curr = q[head++];
for(int next=1; next<=4; ++next){
if(can_move[curr][next] && !reachable[next]){
reachable[next] = true;
q.push_back(next);
}
}
}
string res = "";
for (int i = 1; i <= 4; ++i) if (reachable[i]) res += to_string(i);
results[v.id] = res;
}
for (const auto& res : results) cout << res << "\n";
return 0;
}