#pragma GCC optimize("Ofast")
#include <bits/stdc++.h>
using namespace std;
#define int long long
#define F first
#define S second
#define all(x) x.begin(), x.end()
#define sz(x) ((int)x.size())
#define pb push_back
#define ins insert
#define pii pair<int, int>
const int N = 3e5 + 100, LG = 20;
bool a[N];
int f[N], ans[N];
void add(int idx, int val){
for(; idx < N; idx |= (idx + 1)){
f[idx] += val;
}
}
int get(int r){
int res = 0;
for(; r >= 0; r = (r & (r + 1)) - 1){
res += f[r];
}
return res;
}
int get(int l, int r){
return get(r) - get(l - 1);
}
template <typename T> class OfflineBIT2D {
private:
const int n;
vector<vector<int>> vals;
vector<vector<T>> bit;
int ind(const vector<int> &v, int x) {
return upper_bound(begin(v), end(v), x) - begin(v) - 1;
}
public:
OfflineBIT2D(int n, vector<array<int, 2>> &todo) : n(n), vals(n + 1), bit(n + 1) {
sort(begin(todo), end(todo),
[](const array<int, 2> &a, const array<int, 2> &b) -> bool {
return a[1] < b[1];
});
for (int i = 1; i <= n; i++) { vals[i].push_back(0); }
for (auto [r, c] : todo) {
r++, c++;
for (; r <= n; r += r & -r) {
if (vals[r].back() != c) { vals[r].push_back(c); }
}
}
for (int i = 1; i <= n; i++) { bit[i].resize(vals[i].size()); }
}
void add(int r, int c, T val) {
r++, c++;
for (; r <= n; r += r & -r) {
int i = ind(vals[r], c);
for (; i < bit[r].size(); i += i & -i) { bit[r][i] += val; }
}
}
T rect_sum(int r, int c) {
r++, c++;
T sum = 0;
for (; r > 0; r -= r & -r) {
int i = ind(vals[r], c);
for (; i > 0; i -= i & -i) { sum += bit[r][i]; }
}
return sum;
}
T rect_sum(int r1, int c1, int r2, int c2) {
return rect_sum(r2, c2) - rect_sum(r2, c1 - 1) - rect_sum(r1 - 1, c2) +
rect_sum(r1 - 1, c1 - 1);
}
};
bool cmp(array<int, 4>a, array<int, 4>b){
if(a[1] != b[1]) return a[1] < b[1];
return a[0] < b[0];
}
void solve(){
int n, q;
cin>>n>>q;
for(int i = 1; i <= n; i++){
char c;
cin>>c;
a[i] = c - '0';
add(i, a[i]);
}
vector<array<int, 4>>V;
for(int l = 1; l <= n; l++){
//cout<<a[l]<<' ';
if(!a[l]) continue;
int r = l;
while(r + 1 <= n && a[r + 1] == 1) r++;
//cout<<l<<' '<<r<<'\n';
V.pb({1, 0, l, r});
l = r;
}
for(int tt = 1; tt <= q; tt++){
string s;
cin>>s;
if(s == "toggle"){
int i;
cin>>i;
int l = 1, r = i - 1, L = i, R = i;
while(l <= r){
int m = (l + r) / 2;
if(get(m, i - 1) == (i - m)){
L = m;
r = m - 1;
}
else{
l = m + 1;
}
}
l = i + 1, r = n;
while(l <= r){
int m = (l + r) / 2;
if(get(i + 1, m) == m - i){
l = m + 1;
R = m;
}
else{
r = m - 1;
}
}
if(!a[i]){
a[i] = 1;
add(i, 1);
if(L != i){
V.pb({2, tt - 1, L, i - 1});
}
if(R != i){
V.pb({2, tt - 1, i + 1, R});
}
V.pb({1, tt, L, R});
}
else{
a[i] = 0;
add(i, -1);
V.pb({2, tt - 1, L, R});
if(L != i){
V.pb({1, tt, L, i - 1});
}
if(R != i){
V.pb({1, tt, i + 1, R});
}
}
ans[i] = -1;
}
else{
int l, r;
cin>>l>>r;
V.pb({3, tt - 1, l, r - 1});
}
}
vector<array<int, 2>>upd;
sort(all(V), cmp);
for(auto it : V){
//cout<<it[0]<<' '<<it[1]<<' '<<it[2]<<' '<<it[3]<<'\n';
if(it[0] <= 2) upd.pb({it[2], it[3]});
}
OfflineBIT2D<int>Fen(n + 1, upd);
map<pair<int, int>, int>mp;
multiset<array<int, 3>>st;
for(auto it : V){
if(it[0] == 1){
mp[{it[2], it[3]}] = it[1];
st.ins({it[1], it[2], it[3]});
}
else if(it[0] == 2){
st.erase({it[1], it[2], it[3]});
Fen.add(it[2], it[3], it[1] - mp[{it[2], it[3]}] + 1);
}
else{
ans[it[1] + 1] = Fen.rect_sum(1, it[3], it[2], n);
for(auto it2 : st){
if(it2[1] <= it[2] && it[3] <= it2[2]) ans[it[1] + 1] += (it[1] - it2[0] + 1);
}
}
}
for(int i = 1; i <= q; i++){
if(ans[i] != -1){
cout<<ans[i]<<'\n';
}
}
}
main(){
ios_base :: sync_with_stdio(false);
cin.tie(nullptr);
//freopen("friendcross.in", "r", stdin);
//freopen("friendcross.out", "w", stdout);
int t = 1;
//cin>>t;
while(t--){
solve();
}
}