// Starcraft 2 enjoyer //
#include <bits/stdc++.h>
// #pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma GCC optimize("unroll-loops")
using namespace std;
#define LSOne(X) ((X) & -(X))
const int N = 1e6 + 5;
const int M = 1e6 + 5;
const int K = 20;
const int LG = 20;
const long long INF = 1e18 + 5;
const int C = 26;
const int B = 1000;
const int MOD = 998244353;
int n, a[N], b[N], cnt[N], cur[N], ans, pos, nxt[N];
set<int> st;
inline void solve()
{
cin >> n;
ans = 0;
pos = 0;
for (int x = 1; x <= n; x++)
{
cin >> a[x];
b[x] = a[x];
}
sort(b + 1, b + 1 + n);
for (int x = 2; x <= n; x++)
{
if (b[x] != b[x - 1])
{
nxt[b[x - 1]] = b[x];
}
}
while (pos < n)
{
int last = 0, c = 0;
vector<int> v;
for (int z = pos + 1; z <= n; z++)
{
if (last == a[z])
{
v.push_back(a[z]);
}
else if (last > a[z])
{
break;
}
else
{
c++;
if (c > 1)
{
if (st.upper_bound(last) != st.end() && *st.upper_bound(last) < a[z])
break;
}
if (c > 2)
{
if (cnt[last] && last != 0) // yea
break;
}
v.push_back(a[z]);
}
pos = z;
last = a[z];
}
for (int i : v)
{
st.insert(i);
cnt[i]++;
}
ans++;
}
cout << ans << "\n";
}
signed main()
{
ios_base::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
int t = 1;
// cin >> t;
for (int x = 1; x <= t; x++)
{
solve();
}
return 0;
}