Submission #1340585

#TimeUsernameProblemLanguageResultExecution timeMemory
1340585vjudge1Game (IOI14_game)C++20
100 / 100
164 ms7052 KiB
/// 407!3 +/ \!<07!\*
#include <bits/stdc++.h>
#pragma GCC optimize ("O3")
#pragma GCC target ("sse4")

using namespace std;

using ll = long long;
using db = long double; // or double, if TL is tight
using str = string; // yay python!

using pi = pair<int,int>;
using pl = pair<ll,ll>;
using pd = pair<db,db>;

using vi = vector<int>;
using vb = vector<bool>;
using vl = vector<ll>;
using vd = vector<db>;
using vs = vector<str>;
using vpi = vector<pi>;
using vpl = vector<pl>;
using vpd = vector<pd>;
using vvi = vector<vi>;
using vvl = vector<vl>;
using vvpi = vector<vpi>;
using va3 = vector<array<int, 3>>;
using va4 = vector<array<int, 4>>;

template<class T> using pq = priority_queue<T>;
template<class T> using pqg = priority_queue<T, vector<T>, greater<T>>;

// pairs
#define mp make_pair
#define f first
#define s second

// vectors
#define sz(x) int((x).size())
#define bg(x) begin(x)
#define all(x) bg(x), end(x)
#define rall(x) x.rbegin(), x.rend()
#define sor(x) sort(all(x))
#define rsz resize
#define ins insert
#define ft front()
#define bk back()
#define pb push_back
#define eb emplace_back
#define pf push_front
#define er erase
#define ub upper_bound
#define lb lower_bound

// loops
#define FOR(i,a,b) for (ll i = (a); i < (b); ++i)
#define F0R(i,a) FOR(i,0,a)
#define ROF(i,a,b) for (ll i = (b)-1; i >= (a); --i)
#define R0F(i,a) ROF(i,0,a)
#define trav(a,x) for (auto& a: x)

const int MOD = 1e9+7; //998244353;
const int MX = 1e6+5;
const ll INF = 1e18; // not too close to LLONG_MAX
const db PI = acos((db)-1);
const int dx[4] = {1,0,-1,0}, dy[4] = {0,1,0,-1}; // for every grid problem!
const char nl = '\n';

template<class T> bool ckmin(T& a, const T& b) { return b < a ? a = b, 1 : 0; }
template<class T> bool ckmax(T& a, const T& b) { return a < b ? a = b, 1 : 0; }

mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());

void __print(int x) {cerr << x;}
void __print(long x) {cerr << x;}
void __print(long long x) {cerr << x;}
void __print(unsigned x) {cerr << x;}
void __print(unsigned long x) {cerr << x;}
void __print(unsigned long long x) {cerr << x;}
void __print(float x) {cerr << x;}
void __print(double x) {cerr << x;}
void __print(long double x) {cerr << x;}
void __print(char x) {cerr << '\'' << x << '\'';}
void __print(const char *x) {cerr << '\"' << x << '\"';}
void __print(const string &x) {cerr << '\"' << x << '\"';}
void __print(bool x) {cerr << (x ? "true" : "false");}

template<typename T, typename V>
void __print(const pair<T, V> &x) {cerr << '{'; __print(x.first); cerr << ", "; __print(x.second); cerr << '}';}
template<typename T>
void __print(const T &x) {int f = 0; cerr << '{'; for (auto &i: x) cerr << (f++ ? ", " : ""), __print(i); cerr << "}";}
void _print() {cerr << "\n";}
template <typename T, typename... V>
void _print(T t, V... v) {__print(t); if (sizeof...(v)) cerr << ", "; _print(v...);}

#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>

using namespace __gnu_pbds;

template<typename T>
using indexed_set =  tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
#define ook order_of_key
#define fbo find_by_order

void _input() {return;}
template <typename T, typename... V>
void _input(T &t, V&... v) {cin >> (t); if (sizeof...(v))  _input(v...);}
void __input(vi &v, const int n){F0R(i, n)cin >> v[i];}
void __input(vvi &v, const int n, const int m){F0R(i, n)F0R(j, m)cin>>v[i][j];}


vector<int> cnt(1505);

void initialize(int n){

}


int hasEdge(int u, int v){
    int mx = max(u, v);
    cnt[mx]++;
    if(cnt[mx] == mx)return 1;
    return 0;
}


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